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Date:      Thu, 01 Apr 2021 22:06:24 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 254703] devel/godot: actually stop using builtin libpng and zlib
Message-ID:  <bug-254703-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D254703

            Bug ID: 254703
           Summary: devel/godot: actually stop using builtin libpng and
                    zlib
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: pkubaj@FreeBSD.org
                CC: FreeBSD@ShaneWare.Biz
             Flags: maintainer-feedback?(FreeBSD@ShaneWare.Biz)
                CC: FreeBSD@ShaneWare.Biz

Created attachment 223758
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D223758&action=
=3Dedit
patch

platform/x11/detect.py actually forces builtin libpng if builtin freetype or
zlib is used.

Use the system ones.

This also fixes build on powerpc64le, since builtin libpng is not built with
VSX.

The same issue affects devel/godot2.

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