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Date:      Fri, 3 Mar 2023 15:26:56 +0000
From:      Nuno Teixeira <eduardo@freebsd.org>
To:        Matthew Seaman <matthew@freebsd.org>, FreeBSD Mailing List <freebsd-ports@freebsd.org>
Subject:   Re: Porting forks
Message-ID:  <CAFDf7UKHscGBg5oc1OvORy5h=ViJRJUGWioE6dHb30zxWxKHdQ@mail.gmail.com>
In-Reply-To: <eef8b2b4-ee08-b764-e79e-51c2bf5a8a59@FreeBSD.org>
References:  <CAFDf7U%2BuVbHD88Ke4=eoREp1m5UPGx6q%2BG6iypnSa%2Btr7pE2sw@mail.gmail.com> <eef8b2b4-ee08-b764-e79e-51c2bf5a8a59@FreeBSD.org>

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Hello Matthew,

Well, I was thinking that this should be the best solution for this port
because fork respects original history and code.

I'm stucked in https://github.com/Xenoveritas/abuse/issues/26 about correct
license(s) to use on port.

Thanks,

Matthew Seaman <matthew@freebsd.org> escreveu no dia quarta, 22/02/2023
=C3=A0(s) 08:40:

> On 22/02/2023 08:22, Nuno Teixeira wrote:
> > I'm thinking porting a fork from games/abuse_sdl located at
> > https://github.com/Xenoveritas/abuse
> >
> > My doubt is what name should port have because fork have exacly same
> name.
> >
> > Any help is welcome.
>
> Given that the main difference from the current port and the fork you're
> looking at is the build system, and development on the original upstream
> code seems to have ceased years ago, so the actual game content between
> the two forks would be the same, there seems to me to be no particularly
> good reason to have both the original and the forked version in the tree.
>
> Why not just take maintainership of games/abuse_sdl and update it to use
> the forked code?
>
>         Cheers,
>
>         Matthew
>


--=20
Nuno Teixeira
FreeBSD Committer (ports)

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<div dir=3D"ltr"><div>Hello Matthew,</div><div><br></div><div>Well, I was t=
hinking that this should be the best solution for this port because fork re=
spects original history and code.</div><div><br></div><div>I&#39;m stucked =
in <a href=3D"https://github.com/Xenoveritas/abuse/issues/26">https://githu=
b.com/Xenoveritas/abuse/issues/26</a> about correct license(s) to use on po=
rt.</div><div><br></div><div>Thanks,<br></div></div><br><div class=3D"gmail=
_quote"><div dir=3D"ltr" class=3D"gmail_attr">Matthew Seaman &lt;<a href=3D=
"mailto:matthew@freebsd.org">matthew@freebsd.org</a>&gt; escreveu no dia qu=
arta, 22/02/2023 =C3=A0(s) 08:40:<br></div><blockquote class=3D"gmail_quote=
" style=3D"margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);=
padding-left:1ex">On 22/02/2023 08:22, Nuno Teixeira wrote:<br>
&gt; I&#39;m thinking porting a fork from games/abuse_sdl located at<br>
&gt; <a href=3D"https://github.com/Xenoveritas/abuse" rel=3D"noreferrer" ta=
rget=3D"_blank">https://github.com/Xenoveritas/abuse</a><br>;
&gt; <br>
&gt; My doubt is what name should port have because fork have exacly same n=
ame.<br>
&gt; <br>
&gt; Any help is welcome.<br>
<br>
Given that the main difference from the current port and the fork you&#39;r=
e <br>
looking at is the build system, and development on the original upstream <b=
r>
code seems to have ceased years ago, so the actual game content between <br=
>
the two forks would be the same, there seems to me to be no particularly <b=
r>
good reason to have both the original and the forked version in the tree.<b=
r>
<br>
Why not just take maintainership of games/abuse_sdl and update it to use <b=
r>
the forked code?<br>
<br>
=C2=A0 =C2=A0 =C2=A0 =C2=A0 Cheers,<br>
<br>
=C2=A0 =C2=A0 =C2=A0 =C2=A0 Matthew<br>
</blockquote></div><br clear=3D"all"><br>-- <br><div dir=3D"ltr" class=3D"g=
mail_signature"><div dir=3D"ltr"><span style=3D"color:rgb(102,102,102)">Nun=
o Teixeira<br>FreeBSD Committer (ports)</span></div></div>

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