Date: Fri, 3 Mar 2023 15:26:56 +0000 From: Nuno Teixeira <eduardo@freebsd.org> To: Matthew Seaman <matthew@freebsd.org>, FreeBSD Mailing List <freebsd-ports@freebsd.org> Subject: Re: Porting forks Message-ID: <CAFDf7UKHscGBg5oc1OvORy5h=ViJRJUGWioE6dHb30zxWxKHdQ@mail.gmail.com> In-Reply-To: <eef8b2b4-ee08-b764-e79e-51c2bf5a8a59@FreeBSD.org> References: <CAFDf7U%2BuVbHD88Ke4=eoREp1m5UPGx6q%2BG6iypnSa%2Btr7pE2sw@mail.gmail.com> <eef8b2b4-ee08-b764-e79e-51c2bf5a8a59@FreeBSD.org>
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--0000000000000ccb3f05f600949c Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Hello Matthew, Well, I was thinking that this should be the best solution for this port because fork respects original history and code. I'm stucked in https://github.com/Xenoveritas/abuse/issues/26 about correct license(s) to use on port. Thanks, Matthew Seaman <matthew@freebsd.org> escreveu no dia quarta, 22/02/2023 =C3=A0(s) 08:40: > On 22/02/2023 08:22, Nuno Teixeira wrote: > > I'm thinking porting a fork from games/abuse_sdl located at > > https://github.com/Xenoveritas/abuse > > > > My doubt is what name should port have because fork have exacly same > name. > > > > Any help is welcome. > > Given that the main difference from the current port and the fork you're > looking at is the build system, and development on the original upstream > code seems to have ceased years ago, so the actual game content between > the two forks would be the same, there seems to me to be no particularly > good reason to have both the original and the forked version in the tree. > > Why not just take maintainership of games/abuse_sdl and update it to use > the forked code? > > Cheers, > > Matthew > --=20 Nuno Teixeira FreeBSD Committer (ports) --0000000000000ccb3f05f600949c Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div>Hello Matthew,</div><div><br></div><div>Well, I was t= hinking that this should be the best solution for this port because fork re= spects original history and code.</div><div><br></div><div>I'm stucked = in <a href=3D"https://github.com/Xenoveritas/abuse/issues/26">https://githu= b.com/Xenoveritas/abuse/issues/26</a> about correct license(s) to use on po= rt.</div><div><br></div><div>Thanks,<br></div></div><br><div class=3D"gmail= _quote"><div dir=3D"ltr" class=3D"gmail_attr">Matthew Seaman <<a href=3D= "mailto:matthew@freebsd.org">matthew@freebsd.org</a>> escreveu no dia qu= arta, 22/02/2023 =C3=A0(s) 08:40:<br></div><blockquote class=3D"gmail_quote= " style=3D"margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);= padding-left:1ex">On 22/02/2023 08:22, Nuno Teixeira wrote:<br> > I'm thinking porting a fork from games/abuse_sdl located at<br> > <a href=3D"https://github.com/Xenoveritas/abuse" rel=3D"noreferrer" ta= rget=3D"_blank">https://github.com/Xenoveritas/abuse</a><br> > <br> > My doubt is what name should port have because fork have exacly same n= ame.<br> > <br> > Any help is welcome.<br> <br> Given that the main difference from the current port and the fork you'r= e <br> looking at is the build system, and development on the original upstream <b= r> code seems to have ceased years ago, so the actual game content between <br= > the two forks would be the same, there seems to me to be no particularly <b= r> good reason to have both the original and the forked version in the tree.<b= r> <br> Why not just take maintainership of games/abuse_sdl and update it to use <b= r> the forked code?<br> <br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 Cheers,<br> <br> =C2=A0 =C2=A0 =C2=A0 =C2=A0 Matthew<br> </blockquote></div><br clear=3D"all"><br>-- <br><div dir=3D"ltr" class=3D"g= mail_signature"><div dir=3D"ltr"><span style=3D"color:rgb(102,102,102)">Nun= o Teixeira<br>FreeBSD Committer (ports)</span></div></div> --0000000000000ccb3f05f600949c--
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