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Date:      Mon, 17 Jun 1996 18:13:07 -0400
From:      dennis@etinc.com (Dennis)
To:        Terry Lambert <terry@lambert.org>
Cc:        hackers@freebsd.org
Subject:   Re: BSDI 2.0 vs. FreeBSD 2.x
Message-ID:  <199606172213.SAA01955@etinc.com>

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>> > True, however BSD is marketing themselves as an internet gateway, where
>> > NFS is not as important. And now that FreeBSD has a Netware compatible
>> > server available....the option to dump NFS (which I really dont want to use
>> > on my Windows workstations anyways) is more than viable. The Netware
>> > stuff (although not free) is a lot nicer (and faster) than NFS.
>> 
>> how can you justify that?  is netware an inherently faster protocol
>> than nfs?  or is this just an implementation issue?
>
>DOS networking is based on a request/response architecture, especially
>for directory searches and similar operations.  The DOS clients for
>NetWare and SMB group large amounts of directory entries in a single
>response, but the NFS is still one-packet-per-entry.
>
>In addition, the DOS clients do not have the concept of a "stat"
>sperate from a lookup.  The search for "path without search characters"
>is converted into an iteration of the directory on the client until
>it gets to the entry, and then a stat (which it does for each entry,
>regardless).
>
>The correct method of dealing with this would be to push the DOS
>pattern matching into the UNIX kernel, and shove the requests
>over the wire to the server that was (this is how SMB and NetWare
>servers operate), so that the only traffic accross the domain
>boundry (user/kernel or network/kernel) is files which match the
>search criteria.
>
>The issue is exacerbated by the NFS client behavior that a search
>initiated by a DOS program must be "continuable" if they use a
>non-Win32 interface (the DOS search semantics don't have a "I'm
>done with this search context" indicator until Win32).
>
>At the IFS level, Win32 could provide an NFS client that was
>*vastly* more efficient in its use of the protocol.  This has
>two problems: (1) You can't force poeple to use Win32 apps
>instead of DOS or Win16 apps if the OS allows them to be run
>in the first place, and (2) without the ability to provide the
>performance advantage to anything more than a subset of the
>programs, you can't make any significant marketing claims, so
>you might as well bail on the idea anyway.
>
>The PCNFSD, especially the Beame and Whiteside, *does* offload
>some of the client work + traffic onto the server as server
>work + less traffic, but it requires that you run it.
>
>Finally, the B&W PCNFSD is a user space daemon.  For a search
>with stat, there is a requirement for multiple crossings of
>the user/kernel protection domain.  This is probably a place
>where "UNIX did the wrong thing".  You most likely want stat
>information for all search returns, and you want it on open,
>and maybe even on close.  This is 50% higher call overhead
>than you would see from a "corrected" implementation, and 100%
>higher call overhead than a kernel implementation.
>
>
>In addition, the NetWare server will, if correctly written, support
>"packet burst", which is basically a fixed window multiple packet
>download to, or upload from, the client (up to 32k, depending on
>negotiated packet size).  This averages one request/response
>latency over up to 32 packets, instead of one per packet, like
>te NFS -- this is a failure of the client to perfom caching
>and predicition on read-ahead to avoid non-interleaved I/O as
>a result of not sending the next read request until it has run
>the application program that made the last read, the application
>program has processed the return data, and then set up the next
>read to take place.
>
>
>So, in general, NetWare is faster to DOS clients, but it's DOS's
>fault, not that of the server, and much of the problem is correctable,
>though there's little short term economic incentive to actually
>do the correction.

Ok....I'll buy that.  :-)

Dennis
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