Date: Sat, 29 Oct 2005 00:23:38 +0200 From: "Poul-Henning Kamp" <phk@phk.freebsd.dk> To: "Steven Hartland" <killing@multiplay.co.uk> Cc: Michael VInce <mv@roq.com>, John-Mark Gurney <gurney_j@resnet.uoregon.edu>, current@freebsd.org Subject: Re: Timers and timing, was: MySQL Performance 6.0rc1 Message-ID: <35758.1130538218@critter.freebsd.dk> In-Reply-To: Your message of "Fri, 28 Oct 2005 22:36:19 BST." <005d01c5dc0c$7ad2c9c0$b3db87d4@multiplay.co.uk>
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In message <005d01c5dc0c$7ad2c9c0$b3db87d4@multiplay.co.uk>, "Steven Hartland" writes: >For interest I ran truss on a typical game server we run under >FreeBSD to get a feel for how much this issue would affect >their performance. >Below is a small snippet from truss with -D which indicates >that they would also benefit from work in this area. Yes, by about a factor of 0.000005 seconds every .5 seconds or a factor of 1/100000 :-) >0.000010894 gettimeofday({1130534881 790912},0xbfbfe9f0) = 0 (0x0) Grab timestamp >0.009520674 nanosleep({0 5000000}) = 0 (0x0) Sleep half a second (rinse, repeat) It would have been much more interesting if the server was doing something... -- Poul-Henning Kamp | UNIX since Zilog Zeus 3.20 phk@FreeBSD.ORG | TCP/IP since RFC 956 FreeBSD committer | BSD since 4.3-tahoe Never attribute to malice what can adequately be explained by incompetence.
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