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Date:      Thu, 1 Feb 1996 12:56:53 +0000 (GMT)
From:      Doug Rabson <dfr@render.com>
To:        "Amancio Hasty Jr." <hasty@rah.star-gate.com>
Cc:        Greg Lehey <lehey.pad@sni.de>, Mark Tinguely <tinguely@plains.nodak.edu>, hackers@FreeBSD.org
Subject:   Re: Good news -- pipe stuff 
Message-ID:  <Pine.BSF.3.91.960201125238.17901E-100000@minnow.render.com>
In-Reply-To: <199601301053.CAA00899@rah.star-gate.com>

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On Tue, 30 Jan 1996, Amancio Hasty Jr. wrote:

> [...]> 
> 
> > I think the major Unix producers should look at the projected P6 numbers and
> > glowing praise of free unix-clones and (in the words of Staelin/McVoy talking
> > about the P6), "be afraid, be very afraid".
> 
> Well, if Intel or someone  increases the memory bandwith the P6 may 
> be something. At any rate, I doubt that the P6 will cut into 
> the high end 3d graphic market . It seems that the PC market
> is dragging or dodging the 3d hardware market. The first deployment
> of 3d graphic hardware should be barely okay. 

Personally, I would prefer that Intel made byte and halfword memory 
operations go as fast as 32bit operations.  As far as I am concerned, the 
two most useful pixel formats for 3D rendering are 8bit and 16bit.  The 
image quality gain for 32bit pixels is never enough to justify doubling 
the memory bandwidth requirements.

The first set of 3d hardware is a bit disappointing but its not too bad.  
The second wave should be excellent.  Intel's MMX instruction set 
extensions make a P5 into a pretty good 3D accelerator too...

--
Doug Rabson, Microsoft RenderMorphics Ltd.	Mail:  dfr@render.com
						Phone: +44 171 251 4411
						FAX:   +44 171 251 0939




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