Date: Mon, 11 Nov 1996 13:05:53 -0600 (CST) From: Joe Greco <jgreco@brasil.moneng.mei.com> To: terry@lambert.org (Terry Lambert) Cc: scrappy@ki.net, twpierce@bio-3.bsd.uchicago.edu, hackers@FreeBSD.org Subject: Re: semaphores/shared memory Message-ID: <199611111905.NAA19699@brasil.moneng.mei.com> In-Reply-To: <199611111717.KAA18289@phaeton.artisoft.com> from "Terry Lambert" at Nov 11, 96 10:17:19 am
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> > Okay, now bearing in mind that I'm looking at the examples as > > presented in "Unix Network Programming" by W. Richard Stevens...how > > do n clients signal back to the server that its finished with the data > > and can send up the next set of data? > > This is why I didn't suggest the same soloution. > > However, now I have to question my assumptions... why is it necessary > for the clients to signal the server? Reuse of the buffer area? It would be stupid for the server to start writing new data before everyone else is done with it. *shrug* ... JG
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