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Date:      Tue, 13 May 1997 12:03:47 -0700 (MST)
From:      Terry Lambert <terry@lambert.org>
To:        msmith@atrad.adelaide.edu.au (Michael Smith)
Cc:        terry@lambert.org, hackers@FreeBSD.ORG
Subject:   Re: 2.2 Splashkit
Message-ID:  <199705131903.MAA10538@phaeton.artisoft.com>
In-Reply-To: <199705130206.LAA12359@genesis.atrad.adelaide.edu.au> from "Michael Smith" at May 13, 97 11:36:00 am

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> > The rotation in Win95 is caused by the loading of the systray.exe dll
> > by the explorer, actually, so it would not be inconsistent to call
> > the rotate function from the boot stage probe iteration code.
> 
> I don't honestly think that the probe code has any business doing that,
> unless we're trying to add a periodic-update hook to the whole boot
> process.  
> 
> Right now, the splash go-away poll happens during console text output,
> which is IMHO about the most sensible place to put it.  I was planning on
> doing one rotation for every ~10 characters output, or perhaps one per
> newline.

Heh.  Do whichever makes the output co slightly faster than the output
under Windows 95 when the same bitmap is used there.  8-).

	"It's not actualy speed the users are itnterested in,
	 it's the *appearance* of speed.  A program which comes
	 up in 10 seconds and paints part of the screen every
	 2 seconds is considered 'slow'.  A program which comes
	 up in 16 seconds and then page-flips to draw the screen
	 is considered 'fast'"


					Regards,
					Terry Lambert
					terry@lambert.org
---
Any opinions in this posting are my own and not those of my present
or previous employers.



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