Date: Tue, 22 Dec 1998 04:57:07 +0200 From: Sheldon Hearn <axl@iafrica.com> To: Greg Lehey <grog@lemis.com> Cc: freebsd-questions@FreeBSD.ORG Subject: Re: Remote kernel debugging over serial Message-ID: <18495.914295427@axl.noc.iafrica.com> In-Reply-To: Your message of "Tue, 22 Dec 1998 12:41:22 %2B1030." <19981222124122.Q85005@freebie.lemis.com>
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On Tue, 22 Dec 1998 12:41:22 +1030, Greg Lehey wrote: > This is a bad assumption. There are all sorts of cables that could > possibly be called ``null modem''. Cool. I confess to not fully understanding how a cable can work for Wintendo games but not GDB. An explanation is probably beyond the charter of this list in any case. > You don't say what you were doing at the other end. Initially you > need to get the other machine to go into ddb, for example by pressing > ctrl-alt-esc, entering the command ``gdb'', and then single-stepping. Ahhhhhh. THANK-YOU! If I'd have read closely enough, I'd have seen: "In order to force a next trap immediately, simply type ``s'' (step). Your hosting GDB will now gain control over the target kernel" However, this follows on two paragraphs after the instructions about starting gdb on the "watching" machine, so it's natural for the novice to sit and watch the protocol initialization fail merrily. :) I think I can reorder that section of the handbook to provide better clarity. I'll speak again when I have something to contribute. Thanks very much for the quick response, I can't tell you how much time it's saved me. I only wish I'd mailed sooner. ;-) Ciao, Sheldon. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
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