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Date:      Tue, 9 Mar 1999 09:49:10 +0000 (GMT)
From:      Doug Rabson <dfr@nlsystems.com>
To:        Andrew Reilly <andrew@lake.com.au>
Cc:        Mike Smith <mike@smith.net.au>, The Hermit Hacker <scrappy@hub.org>, "Daniel C. Sobral" <dcs@newsguy.com>, Terry Lambert <tlambert@primenet.com>, sos@freebsd.org, freebsd-hackers@freebsd.org, yokota@freebsd.org
Subject:   Re: GGI
Message-ID:  <Pine.BSF.4.05.9903090946120.23337-100000@herring.nlsystems.com>
In-Reply-To: <19990309200037.A14630@reilly.home>

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On Tue, 9 Mar 1999, Andrew Reilly wrote:

> On Sun, Mar 07, 1999 at 09:03:57PM -0800, Mike Smith wrote:
> > Since the voodoo2 is a 3d card, and X is exclusively 2d, I can't quite 
> > see how "supporting" this card actually achieves anything.
> 
> Isn't the PEX extension some sort of 3D thing?  I never hear
> anyone talk about it, so perhaps there's something wrong with
> it, but couldn't some sort of 3D acceleration be built around
> it?

PEX is several years away from the cutting edge of graphics.  I'm not sure
that it even supports texture mapping.  A better base for working on 3D
acceleration is Mesa which is exactly what the guys at Precision Insight
(www.precisioninsight.com) are doing to create a decent modern 3D solution
for Linux and BSD.

--
Doug Rabson				Mail:  dfr@nlsystems.com
Nonlinear Systems Ltd.			Phone: +44 181 442 9037




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