Date: Wed, 9 Oct 2002 12:52:00 -0700 From: Chris Doherty <chris-freebsd@randomcamel.net> To: Mark Murray <mark@grondar.za> Cc: Terry Lambert <tlambert2@mindspring.com>, freebsd-current@freebsd.org Subject: Re: src/games bikeshed time. Message-ID: <20021009195200.GJ20787@zot.electricrain.com> In-Reply-To: <200210091928.g99JSEhb016183@grimreaper.grondar.org> References: <3DA47CC6.AE5F1FBF@mindspring.com> <200210091928.g99JSEhb016183@grimreaper.grondar.org>
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On Wed, Oct 09, 2002 at 08:28:13PM +0100, Mark Murray said: > > That said... "rain" is a neat display hack. It's at least as good as > > the ASCII art VGA library. I probably would not miss anything else, > > or anything that wasn't multiplayer, very much, if at all... it looks > > like an axeing may be in order. > > Rain looks ridiculous on a VTY. Last time it looked ok was on a 9600 > baud terminal. from the man page: The output of rain is modeled after the VAX/VMS program of the same name. To obtain the proper effect, either the terminal must be set for 9600 baud or the -d option must be used to specify a delay, in milliseconds, between each update. A reasonable delay is 120; the default is 0. it looks fine with the delay. I like the games, although as long as they're easily available and things like "fortune" and "primes" stick around (preferably in /usr/games, because otherwise I'll just end up making my own /usr/games directory and symlinking those files from /usr/bin or wherever, because they're in /usr/games on every other system and I'm not really interested in having FreeBSD be pointlessly different if I can help it). chris ------------------------------- Chris Doherty chris [at] randomcamel.net "I think," said Christopher Robin, "that we ought to eat all our provisions now, so we won't have so much to carry." -- A. A. Milne ------------------------------- To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message
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