Date: Sat, 28 Dec 2002 20:14:30 +0100 (CET) From: "=?iso-8859-1?q?Pedro=20F.=20Giffuni?=" <giffunip@yahoo.com> To: Emiel Kollof <coolvibe@hackerheaven.org>, Mayuresh Kathe <mayuresh@SDF.LONESTAR.ORG> Cc: "Pedro F. Giffuni" <giffunip@yahoo.com>, freebsd-hackers@FreeBSD.ORG Subject: Re: Framebuffer howto? Message-ID: <20021228191430.79830.qmail@web13405.mail.yahoo.com> In-Reply-To: <20021228140345.GA10549@hackerheaven.org>
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--- Emiel Kollof <coolvibe@hackerheaven.org> ha scritto: ... > It might not be a framebuffer, but at least svgalib > has accelerated > modes, and libvgl just works. Of course you could > fall back to X, but > that's even more gross :) > > I know that if you use those, it could be considered > a gross hack, but > at least you have something to draw with until that > KGI stuff is here. > Actually I suggested on private email to use GGI. GGI can work on top of VGL or Linux's framebuffer, and when KGI becomes available it will work fine. Pedro. ______________________________________________________________________ Yahoo! Cellulari: scarica i loghi e le suonerie per le tue feste! http://it.yahoo.com/mail_it/foot/?http://it.mobile.yahoo.com/index2002.html To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message
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