Date: Sat, 06 Mar 2004 14:59:36 +0100 From: des@des.no (Dag-Erling =?iso-8859-1?q?Sm=F8rgrav?=) To: Joao Schim <j.schim@netmaniacs.nl> Cc: freebsd-chat@freebsd.org Subject: Re: FreeBSD Most wanted Message-ID: <xzpn06uuldj.fsf@dwp.des.no> In-Reply-To: <20040306144731.3449848a.j.schim@netmaniacs.nl> (Joao Schim's message of "Sat, 6 Mar 2004 14:47:31 %2B0100") References: <Pine.LNX.4.43.0403011839470.3269-100000@pilchuck.reedmedia.net> <2EAEEFC4-6EEE-11D8-AE09-000A95DA58FE@jimz.net> <EABDE846-6EF2-11D8-AE09-000A95DA58FE@jimz.net> <20040305145853.3a365f60.cpressey@catseye.mine.nu> <20040306005744.T38020@haldjas.folklore.ee> <20040305153505.74061868.cpressey@catseye.mine.nu> <20040306144731.3449848a.j.schim@netmaniacs.nl>
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Joao Schim <j.schim@netmaniacs.nl> writes: > I can imagine there's still a lot of ASM programming involved in=20 > console computer games.. Atleast it still was a few years ago. No, the PlayStation changed all that. DES --=20 Dag-Erling Sm=F8rgrav - des@des.no
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