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Date:      Mon, 22 Jun 2015 09:53:39 +0430
From:      takCoder <tak.official@gmail.com>
To:        Polytropon <freebsd@edvax.de>
Cc:        FreeBSD Questions <freebsd-questions@freebsd.org>,  Lowell Gilbert <freebsd-questions-local@be-well.ilk.org>
Subject:   Re: reload kernel without reboot?
Message-ID:  <CAPkyVLz_qXkJUDq=_97muT9ZWYwfnEjKjsZLz-znJEATXLVkeA@mail.gmail.com>
In-Reply-To: <20150615170657.8106edd0.freebsd@edvax.de>
References:  <CAPkyVLwy_cW9fuY4CLgGtXKcLb7qeLNk9VdiHQA3OYy-rbq6ew@mail.gmail.com> <20150614182418.56857acc.freebsd@edvax.de> <CABW2x9p3Kq_-bhArq_UMf0G%2B3=d4z=XiQqX-kFVrpWHgqfVHeQ@mail.gmail.com> <44wpz56pxr.fsf@lowell-desk.lan> <20150615170657.8106edd0.freebsd@edvax.de>

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Hi all,

Thank you all for the hints and notes there. Actually I decided to use
MODULES_OVERRIDE in make.conf and -DKERNFAST for fast kernel compile to
save time during my task and let the reboot happen as not doing so seems to
be that tricky.

Thank you
takcoder

On Mon, Jun 15, 2015 at 7:36 PM, Polytropon <freebsd@edvax.de> wrote:

> On Mon, 15 Jun 2015 09:50:40 -0400, Lowell Gilbert wrote:
> > A standard kernel comes with many hundreds of kernel modules. We don't
> > know what you're working on specifically, but the building and loading
> > and unloading of modules is not tricky.
>
> If I remember correctly, there's even some example code of
> how to create a kernel module somewhere in the source tree.
> It should be a good starting point for moving the "moving
> parts" into a kernel module that can be dealt with using
> kldload and kldunload.
>
>
> --
> Polytropon
> Magdeburg, Germany
> Happy FreeBSD user since 4.0
> Andra moi ennepe, Mousa, ...
> _______________________________________________
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