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Date:      Wed, 19 Apr 2000 07:32:19 -0400
From:      Will Andrews <andrews@TECHNOLOGIST.COM>
To:        Maxim Sobolev <sobomax@altavista.net>
Cc:        "Daniel O'Connor" <doconnor@gsoft.com.au>, Satoshi Asami <asami@FreeBSD.ORG>, andrews@TECHNOLOGIST.COM, ports@FreeBSD.ORG
Subject:   Re: cvs commit: ports/games/quakeforge Makefile
Message-ID:  <20000419073219.A12600@argon.blackdawn.com>
In-Reply-To: <38FD86C6.C6B1E234@altavista.net>; from sobomax@altavista.net on Wed, Apr 19, 2000 at 01:13:26PM %2B0300
References:  <XFMail.000419172530.doconnor@gsoft.com.au> <38FD86C6.C6B1E234@altavista.net>

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On Wed, Apr 19, 2000 at 01:13:26PM +0300, Maxim Sobolev wrote:
> Huh, finally have sent it to GNATS. I hope Will Andrews will take a look at it
> to define possible merge with sdlquake.

I will look at it; I'll ask Sam myself whether sdlquake has a future and if
it doesn't, then I'll remove sdlquake and perform this merge.

I hope QuakeForge will leave the option of not using SDL for building? If
it does leave other options, that's a good thing since SDL currently does
not (as far as I know) build on FreeBSD < 4.0, mostly due to linuxthreads.

Thanks for your work..

-- 
Will Andrews <andrews@technologist.com>
GCS/E/S @d- s+:+>+:- a--->+++ C++ UB++++ P+ L- E--- W+++ !N !o ?K w---
?O M+ V-- PS+ PE++ Y+ PGP+>+++ t++ 5 X++ R+ tv+ b++>++++ DI+++ D+ 
G++>+++ e->++++ h! r-->+++ y?


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