Date: Sat, 22 Oct 2005 14:18:33 +0100 From: dgmm <freebsd01@dgmm.net> To: freebsd-questions@freebsd.org Subject: Re: Procedures Message-ID: <200510221418.33812.freebsd01@dgmm.net> In-Reply-To: <4359B482.5060104@jumbledpile.com> References: <CAB4E4DE7BBD8A4CB54A54F27EFABF3F04345F49@YANTELES.ccaf.andes> <Pine.LNX.4.64.0510211617390.30942@shannon.math.ku.dk> <4359B482.5060104@jumbledpile.com>
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On Saturday 22 October 2005 04:39, David Wilhelm wrote: > Erik Norgaard wrote: > > On Fri, 21 Oct 2005, Ronny Machado C. wrote: > >> * =A0 =A0My sound card is a Sound Blaster Live!, I've tried to load it= by > >> means of kldload emu10k1, it worked but I can't get it to work. > >> Honestly I haven't configured MYKERNEL since I still don't understand > >> the process. > > > > No need to build a kernel, just load the right modules. I don't know > > which is right for your card, but you can try them one by one. They are > > all named snd_ > > Here's a silly cheat, which worked for me, to avoid trying all snd_* > modules one-by-one: > > Do a `kldload snd_driver` to load all snd_* modules, start playing an > mp3, then `kldunload snd_driver`. All snd_* modules are unloaded except > the one you want, since it's currently "in use". Brilliant! That's far better than the one I came up with to deal with a similar=20 situation :-) I loaded them all, checked it worked, then commented out hal= f=20 to see which half of the list the "working" one was in. Rinse and repeat=20 until only one is left. It didn't take too long but your's is much better :-) =2D-=20 Dave
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