Date: Sat, 19 Oct 2013 10:00:59 -0600 From: James Gritton <jamie@gritton.org> To: Dirk Engling <erdgeist@erdgeist.org> Cc: freebsd-jail@freebsd.org Subject: Re: Allowing meta-namespace in jail.conf Message-ID: <5262ACBB.1040609@gritton.org> In-Reply-To: <52619D1B.9040408@erdgeist.org> References: <52619D1B.9040408@erdgeist.org>
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On 10/18/2013 2:42 PM, Dirk Engling wrote: > Dear jail enthusiasts, > > in order to move forward with my jail management project ezjail, and > make it support the new jail.conf way of managing jail configs, I need a > way to add properties to jails that are currently not in the list of > allowed parameters. I was thinking of something like > > web-jail { > name = 'www.test.com'; > meta.ezjail.imagetype = 'zfs'; > meta.ezjail.zfsdataset = 'tank/ezjail/www.test.com-data'; > } > > Alternatively, I could keep a shadow tree of config options and generate > jail configs on the fly, but that would mean not using the power of the > new jail config format. This can also lead to conflicting settings (e.g. > from wildcard jails or global options) and unexpected parts of the > system to look for configs. > > Another issue is the complexity of the jail.conf format which makes it > hard to automatically manipulate entries. I've started working on a > parser/generator in shell, but wondered if there are any plans to add a > way to remove jail blocks (adding is easier) and add/modify/delete > parameters in jail blocks. Some standardized way to get the result from > jail(8)'s parser would of course be a nice start. > > Any thoughts on that? I'd been thinking of a similar thing, but at a different level. A "jail environment" where these arbitrary parameters are visible inside the kernel (and thus also via jls(8)). I was considering a single "env" parameter formatted like an environ(7) string, but I like your presentation as separate parameters (though I would probably call them "env.*" instead of "meta.*"). Regarding the jail.conf format, it would make sense to move its parsing into libjail. Then if we want we could add features like the extra manipulation you mention. - Jamie
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