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Date:      Wed, 31 Aug 2016 12:23:55 +0200
From:      Matthias Fechner <idefix@fechner.net>
To:        =?UTF-8?Q?Fernando_Herrero_Carr=c3=b3n?= <elferdo@gmail.com>
Cc:        FreeBSD Mailing List <freebsd-ports@freebsd.org>
Subject:   Re: Run Dependencies to llvm (for e.g. graphics/libEGL)
Message-ID:  <66e8f1d1-c0b8-94e4-11f9-d20ce3155044@fechner.net>
In-Reply-To: <CAMwkeZzYr-HjzxS%2BWCmw5GnvWC6pC7EkwZZSXwZHrfnKr7_6AA@mail.gmail.com>
References:  <cd713d24-84bd-1781-1f9e-ef8636e7c04e@fechner.net> <CAMwkeZzYr-HjzxS%2BWCmw5GnvWC6pC7EkwZZSXwZHrfnKr7_6AA@mail.gmail.com>

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Am 31.08.2016 um 12:06 schrieb Fernando Herrero Carrón:
> It probably makes sense, yes: http://www.mesa3d.org/llvmpipe.html
>
> LLVM is being used in more and more projects to optimize dynamically
> generated code, in this case software 3D rendering.
>

thanks, good to know.


Gruß
Matthias

-- 

"Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the universe trying to
produce bigger and better idiots. So far, the universe is winning." --
Rich Cook




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