Date: Thu, 29 Feb 1996 14:56:12 -0800 From: "Amancio Hasty Jr." <hasty@rah.star-gate.com> To: invalid opcode <coredump@nervosa.com> Cc: hackers@FreeBSD.org Subject: Re: Quake's out, where's that Linux ELF emulation? Message-ID: <199602292256.OAA04836@rah.star-gate.com> In-Reply-To: Your message of "Thu, 29 Feb 1996 14:17:50 PST." <Pine.BSF.3.91.960229141522.26195D-100000@nervosa.com>
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>>> invalid opcode said: > On Thu, 29 Feb 1996, Amancio Hasty Jr. wrote: > > > for sound well there is only one choice a GUS PnP. Terminal Velocity, > > Tv, is much better 3d action game than quake shit 8) > > Amancio > > I don't agree. Just the whole concept of Quake, and the fact that it's > basically a 3d graphical MUD. You can have huge teams of people, like 20 > vs 20 in HUGE levels which are true 3d. Sound has form, gravity has form, > so does friction. True raytracing. The ability to program all the > monsters and weapons. When this thing is done, it's gonna be insane. Yeah, well I still hate quake (I really don't know why <big grin>) and anything that I can do to bury it I will. As for scalable networking for doing not just 20 or 30 people I doubt that they have the technology. ID may be the first to come with 3d MUDs however others will for sure. In fact not too long ago I attended a conference where at least one company was selling the network package which will enable 3d mUDS. Infant Death, Amancio
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