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Date:      Thu, 20 Apr 1995 10:10:08 -0700 (PDT)
From:      Cory Tedder <ctedder@calweb.com>
To:        Hector Gonzalez Jaime <cacho@eureka.gdl.iteso.mx>
Cc:        Satoshi Asami | =?ISO-2022-JP?B?GyRCQHUbKEI=?= =?ISO-2022-JP?B?GyRCOCsbKEIgGyRCOC0bKEI=?= <asami@cs.berkeley.edu>, ports@FreeBSD.org
Subject:   Re: lp-mud port
Message-ID:  <Pine.BSF.3.91.950420100743.15701A-100000@web1.calweb.com>
In-Reply-To: <Pine.NEB.3.91.950420104755.1520B-100000@eureka.gdl.iteso.mx>

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On Thu, 20 Apr 1995, Hector Gonzalez Jaime wrote:

> 
> The lp-mud port for freebsd is the net/dgd port.
> BTW, is there a restriction on the crypt function provided with it, so it 
> needs to be md5 converted, or can I download it safely?
> 
> On Wed, 19 Apr 1995, Satoshi Asami | =?ISO-2022-JP?B?GyRCQHUbKEI=?= =?ISO-2022-JP?B?GyRCOCsbKEIgGyRCOC0bKEI=?= wrote:
>
The dgd(driver) port compiled just fine. there were no conflicts. However 
the mud lib (world) is crapping out....can't find one of the Makefiles. 
I had the port download the sorce for me...was easier that way.

 
> > First, I can't find a "lp-mud" port in our source tree, there is
> > nothing with that name and a quick survey of the ports/games directory 
> > doesn't show anything that looks like what you are talking about.  Can 
> > you supply more details?  Maybe an output of "script" will help.
> > 
> > Satoshi
> > 
> 



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