Date: Thu, 20 Apr 1995 10:10:08 -0700 (PDT) From: Cory Tedder <ctedder@calweb.com> To: Hector Gonzalez Jaime <cacho@eureka.gdl.iteso.mx> Cc: Satoshi Asami | =?ISO-2022-JP?B?GyRCQHUbKEI=?= =?ISO-2022-JP?B?GyRCOCsbKEIgGyRCOC0bKEI=?= <asami@cs.berkeley.edu>, ports@FreeBSD.org Subject: Re: lp-mud port Message-ID: <Pine.BSF.3.91.950420100743.15701A-100000@web1.calweb.com> In-Reply-To: <Pine.NEB.3.91.950420104755.1520B-100000@eureka.gdl.iteso.mx>
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On Thu, 20 Apr 1995, Hector Gonzalez Jaime wrote: > > The lp-mud port for freebsd is the net/dgd port. > BTW, is there a restriction on the crypt function provided with it, so it > needs to be md5 converted, or can I download it safely? > > On Wed, 19 Apr 1995, Satoshi Asami | =?ISO-2022-JP?B?GyRCQHUbKEI=?= =?ISO-2022-JP?B?GyRCOCsbKEIgGyRCOC0bKEI=?= wrote: > The dgd(driver) port compiled just fine. there were no conflicts. However the mud lib (world) is crapping out....can't find one of the Makefiles. I had the port download the sorce for me...was easier that way. > > First, I can't find a "lp-mud" port in our source tree, there is > > nothing with that name and a quick survey of the ports/games directory > > doesn't show anything that looks like what you are talking about. Can > > you supply more details? Maybe an output of "script" will help. > > > > Satoshi > > >
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