Date: Mon, 2 Sep 2013 00:31:13 +0400 From: Dmitry Marakasov <amdmi3@amdmi3.ru> To: Rusty Nejdl <rnejdl@ringofsaturn.com> Cc: freebsd-ports-bugs@freebsd.org Subject: Re: ports/180045: [new port] games/wesnoth-devel Message-ID: <20130901203113.GD80919@hades.panopticon> In-Reply-To: <assp.0955222849.4a8bbc7a7a2552799a4435e939ccaa21@ringofsaturn.com> References: <201308052200.r75M0144067232@freefall.freebsd.org> <20130828211141.GC36136@hades.panopticon> <assp.0955222849.4a8bbc7a7a2552799a4435e939ccaa21@ringofsaturn.com>
next in thread | previous in thread | raw e-mail | index | archive | help
* Rusty Nejdl (rnejdl@ringofsaturn.com) wrote: > My apologies... I did not realize that scons was optional and that I > could use cmake instead. I will look and see if I can update this. Thanks. > As for updating current port, that can be done if we want but I was > tracking according to the upstream project with a stable and devel > branch (not uncommon). I've meant that instead of adding games/wesnoth-devel from scratch, it will be recopied from games/wesnoth to preserve history then updated to the latest version, so the patch is preferred. games/wesnoth will remain as it is, tracking stable branch. -- Dmitry Marakasov . 55B5 0596 FF1E 8D84 5F56 9510 D35A 80DD F9D2 F77D amdmi3@amdmi3.ru ..: jabber: amdmi3@jabber.ru http://www.amdmi3.ru
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?20130901203113.GD80919>