Date: Wed, 5 Nov 1997 09:45:42 +0100 (MET) From: Søren Schmidt <sos@FreeBSD.dk> To: jkh@time.cdrom.com (Jordan K. Hubbard) Cc: sos@FreeBSD.dk, emulation@FreeBSD.ORG Subject: Re: Now here's the ultimate in emulation, I think.. ;-) Message-ID: <199711050845.JAA17223@sos.freebsd.dk> In-Reply-To: <23338.878718963@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 5, 97 00:36:03 am"
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In reply to Jordan K. Hubbard who wrote: > > Well, its a bit tricky but, you need to make directories with the > > "rigth" ROM name in /usr/games/lib/mame/ (usually the name of the > > ROM set) and out the ROM images in there. > > Then start xmame with the name of the wanted ROMset as argument > > (pacman is the default compiled in). > > Ah, thanks for the tip. I also had to add the usual fpsetmask(0L); > to main() in order to get F4 to not blow the game out of the water > (you might feed that back to the maintainers if you're working with > them already, as it sounds like you are). > > Also mapped "insert coin" to F8, so that works too. Ummmm. Now > if I could only figure out how to start one of the games. :-) RTFM!! :) Normally the keys '1', '2', '3', '4' are used for: one player start two player start coin mechanism 1 coin mechanism 2 So press '3' a couple of times to get credit, then 1 or 2 to play... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Søren Schmidt (sos@FreeBSD.org) FreeBSD Core Team Even more code to hack -- will it ever end ..
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