Date: Tue, 02 Jan 2001 13:17:36 -0700 From: Drew Eckhardt <drew@PoohSticks.ORG> To: K.J.Bosschaart@wtb.tue.nl Cc: Stefan `Sec` Zehl <sec@42.org>, freebsd-multimedia@FreeBSD.ORG Subject: Re: Sound lag in Games? (Unreal Tournament/Linux) Message-ID: <200101022017.f02KHah28282@chopper.Poohsticks.ORG> In-Reply-To: Your message of "Tue, 02 Jan 2001 15:30:36 %2B0100." <20010102153036.A48954@wop21.wop.wtb.tue.nl>
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In message <20010102153036.A48954@wop21.wop.wtb.tue.nl>, karelj@wop21.wop.wtb.t ue.nl writes: >On Thu, Nov 30, 2000 at 03:23:19AM +0100, Stefan `Sec` Zehl wrote: >> I finally managed to get version 436 (from lokigames website) to run. It >> starts up and runs without any problems, but the sound lags behind the >> graphics for about 1 or 2 seconds. >> >> Does anybody know what I can do about this? Under older versions of BSD, xmame sound lagged a second or two with my Sound Blaster 128; newer ones are OK. I don't recall when the change happened, although 4.1 stable as of August is definately fine. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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