Date: Mon, 1 Dec 2003 19:05:18 +1100 (EST) From: Bruce Evans <bde@zeta.org.au> To: David Schultz <das@freebsd.org> Cc: Steve Kargl <sgk@troutmask.apl.washington.edu> Subject: Re: Implementing C99's roundf(), round(), and roundl() Message-ID: <20031201182219.O4431@gamplex.bde.org> In-Reply-To: <20031130213951.GA37082@VARK.homeunix.com> References: <20031129000133.GA30662@troutmask.apl.washington.edu> <20031129163105.GA32651@troutmask.apl.washington.edu> <20031130213951.GA37082@VARK.homeunix.com>
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On Sun, 30 Nov 2003, David Schultz wrote: > On Sat, Nov 29, 2003, Steve Kargl wrote: > > On Sat, Nov 29, 2003 at 12:09:11AM -0800, David Schultz wrote: > > > On Fri, Nov 28, 2003, Steve Kargl wrote: > > > > Can the math functions round[fl]() be implemented in > > > > terms of other math(3) functions and still conform to the > > > > C99 and POSIX standard? For example, > > > > [code moved later] > > > > > > This looks correct to me at first glance, modulo possible problems > > > with overflow. ... > > > > I don't undrestand your overflow comment. ceil[f]() can return Inf > > and nan, but in those cases round[f]() should also return Inf and nan. > > The two operations, (t-x) and (t+x), should yield a value in the > > range [0,1). I'll submit a PR with a man page. > > The concern was that ceil() could round a number up to infinity > when round() is supposed to round the number down. But now that I > think about it at a reasonable hour, this concern is clearly > bogus. In base two floating point representations, there isn't > enough precision to get numbers that large with nonzero fractional > parts. It's not completely obvious. I thought of it soon but wondered if I thought of all the cases. Steve's remark about Infs and NaNs points to possible problems: > > > > #include <math.h> > > > > > > > > float roundf(float x) { > > > > float t; > > > > if (x >= 0.0) { Suppose x is a NaN. Then it will compare strangely with everything and we won't get here. > > > > t = ceilf(x); > > > > if ((t - x) > 0.5) t -= 1.0; > > > > return t; > > > > } else { We get here for NaNs. > > > > t = ceilf(-x); And we really shouldn't do arithmetic on the NaNs. ceilf() should return its arg for a NaN, but it's not clear what happens for -x. Well, I checked what happens starting with the QNaN x= 0.0 / 0.0. Almost everything is broken: - gcc miscomputes 0.0 / 0.0 at compile time. It gives a positive NaN, but the npx would give a negative NaN ("Real Indefinite" = the same one except with the opposite sign). - gcc invalidly optimizes -x by ORing in the sign bit (even without -O). It should do the same as the npx (which is to not change anything). - printf() doesn't print the sign bit for NaNs. - C99 requires printf() to misspell "NaN" as "nan" > > > > if ((t + x) > 0.5) t -= 1.0; > > > > return -t; Now if x is NaN, t is NaN and we do lots of arithmetic on it. I think gcc's invalild optimizations cancel out so NaNs will be returned unchanged. This is not clear :-). > > > > } > > > > } All the other corner cases need to be checked. It's possibly to check all 2^32 cases for floats (once you know the correct results). Other things to check: setting of exception flags. I'm not sure if the settings by ceil() are the right ones and the only ones. Bruce
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