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Date:      Mon, 20 Dec 2004 23:27:20 -0800
From:      Kris Kennaway <kris@obsecurity.org>
To:        x11@FreeBSD.org
Subject:   [ports-i386@FreeBSD.org: bzflag-1.10.8 failed on i386 5-exp]
Message-ID:  <20041221072720.GA73972@xor.obsecurity.org>

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This one might be an xorg casualty.

Kris

----- Forwarded message from User Ports-i386 <ports-i386@FreeBSD.org> -----

X-Original-To: kkenn@localhost
Delivered-To: kkenn@localhost.obsecurity.org
Delivered-To: kris@freebsd.org
Date: Tue, 21 Dec 2004 06:19:37 GMT
From: User Ports-i386 <ports-i386@FreeBSD.org>
To: krion@FreeBSD.org, kris@FreeBSD.org
Subject: bzflag-1.10.8 failed on i386 5-exp
X-UIDL: >X:!!*Mp!!=3Df3!!W04"!
X-Bogosity: No, tests=3Dbogofilter, spamicity=3D0.000000, version=3D0.92.8

if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT SphereSceneNode.o -MD -MP -MF ".deps/SphereSceneNode.Tpo" \
  -c -o SphereSceneNode.o `test -f 'SphereSceneNode.cxx' || echo './'`Spher=
eSceneNode.cxx; \
then mv ".deps/SphereSceneNode.Tpo" ".deps/SphereSceneNode.Po"; \
else rm -f ".deps/SphereSceneNode.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT FlagSceneNode.o -MD -MP -MF ".deps/FlagSceneNode.Tpo" \
  -c -o FlagSceneNode.o `test -f 'FlagSceneNode.cxx' || echo './'`FlagScene=
Node.cxx; \
then mv ".deps/FlagSceneNode.Tpo" ".deps/FlagSceneNode.Po"; \
else rm -f ".deps/FlagSceneNode.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT FlagWarpSceneNode.o -MD -MP -MF ".deps/FlagWarpSceneNode.Tpo" \
  -c -o FlagWarpSceneNode.o `test -f 'FlagWarpSceneNode.cxx' || echo './'`F=
lagWarpSceneNode.cxx; \
then mv ".deps/FlagWarpSceneNode.Tpo" ".deps/FlagWarpSceneNode.Po"; \
else rm -f ".deps/FlagWarpSceneNode.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT TankSceneNode.o -MD -MP -MF ".deps/TankSceneNode.Tpo" \
  -c -o TankSceneNode.o `test -f 'TankSceneNode.cxx' || echo './'`TankScene=
Node.cxx; \
then mv ".deps/TankSceneNode.Tpo" ".deps/TankSceneNode.Po"; \
else rm -f ".deps/TankSceneNode.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BillboardSceneNode.o -MD -MP -MF ".deps/BillboardSceneNode.Tpo" \
  -c -o BillboardSceneNode.o `test -f 'BillboardSceneNode.cxx' || echo './'=
`BillboardSceneNode.cxx; \
then mv ".deps/BillboardSceneNode.Tpo" ".deps/BillboardSceneNode.Po"; \
else rm -f ".deps/BillboardSceneNode.Tpo"; exit 1; \
fi
rm -f libGeometry.a
ar cru libGeometry.a ViewFrustum.o Ray.o SceneNode.o WallSceneNode.o QuadWa=
llSceneNode.o TriWallSceneNode.o PolyWallSceneNode.o EighthDimSceneNode.o E=
ighthDBaseSceneNode.o EighthDBoxSceneNode.o EighthDPyrSceneNode.o ShellScen=
eNode.o TracerSceneNode.o PTSceneNode.o BoltSceneNode.o LaserSceneNode.o Sp=
hereSceneNode.o FlagSceneNode.o FlagWarpSceneNode.o TankSceneNode.o Billboa=
rdSceneNode.o models/tank/high_barrel.o models/tank/high_body.o models/tank=
/high_ltread.o models/tank/high_rtread.o models/tank/high_turret.o models/t=
ank/low_barrel.o models/tank/low_body.o models/tank/low_ltread.o models/tan=
k/low_rtread.o models/tank/low_turret.o models/tank/medium_barrel.o models/=
tank/medium_body.o models/tank/medium_ltread.o models/tank/medium_rtread.o =
models/tank/medium_turret.o
ranlib libGeometry.a
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry'
Making all in obstacle
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/obstacle'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT Intersect.o -MD -MP -MF ".deps/Intersect.Tpo" \
  -c -o Intersect.o `test -f 'Intersect.cxx' || echo './'`Intersect.cxx; \
then mv ".deps/Intersect.Tpo" ".deps/Intersect.Po"; \
else rm -f ".deps/Intersect.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT Obstacle.o -MD -MP -MF ".deps/Obstacle.Tpo" \
  -c -o Obstacle.o `test -f 'Obstacle.cxx' || echo './'`Obstacle.cxx; \
then mv ".deps/Obstacle.Tpo" ".deps/Obstacle.Po"; \
else rm -f ".deps/Obstacle.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BoxBuilding.o -MD -MP -MF ".deps/BoxBuilding.Tpo" \
  -c -o BoxBuilding.o `test -f 'BoxBuilding.cxx' || echo './'`BoxBuilding.c=
xx; \
then mv ".deps/BoxBuilding.Tpo" ".deps/BoxBuilding.Po"; \
else rm -f ".deps/BoxBuilding.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BaseBuilding.o -MD -MP -MF ".deps/BaseBuilding.Tpo" \
  -c -o BaseBuilding.o `test -f 'BaseBuilding.cxx' || echo './'`BaseBuildin=
g.cxx; \
then mv ".deps/BaseBuilding.Tpo" ".deps/BaseBuilding.Po"; \
else rm -f ".deps/BaseBuilding.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT PyramidBuilding.o -MD -MP -MF ".deps/PyramidBuilding.Tpo" \
  -c -o PyramidBuilding.o `test -f 'PyramidBuilding.cxx' || echo './'`Pyram=
idBuilding.cxx; \
then mv ".deps/PyramidBuilding.Tpo" ".deps/PyramidBuilding.Po"; \
else rm -f ".deps/PyramidBuilding.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT Teleporter.o -MD -MP -MF ".deps/Teleporter.Tpo" \
  -c -o Teleporter.o `test -f 'Teleporter.cxx' || echo './'`Teleporter.cxx;=
 \
then mv ".deps/Teleporter.Tpo" ".deps/Teleporter.Po"; \
else rm -f ".deps/Teleporter.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT WallObstacle.o -MD -MP -MF ".deps/WallObstacle.Tpo" \
  -c -o WallObstacle.o `test -f 'WallObstacle.cxx' || echo './'`WallObstacl=
e.cxx; \
then mv ".deps/WallObstacle.Tpo" ".deps/WallObstacle.Po"; \
else rm -f ".deps/WallObstacle.Tpo"; exit 1; \
fi
rm -f libObstacle.a
ar cru libObstacle.a Intersect.o Obstacle.o BoxBuilding.o BaseBuilding.o Py=
ramidBuilding.o Teleporter.o WallObstacle.o=20
ranlib libObstacle.a
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/obstacle'
Making all in ogl
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/ogl'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLGState.o -MD -MP -MF ".deps/OpenGLGState.Tpo" \
  -c -o OpenGLGState.o `test -f 'OpenGLGState.cxx' || echo './'`OpenGLGStat=
e.cxx; \
then mv ".deps/OpenGLGState.Tpo" ".deps/OpenGLGState.Po"; \
else rm -f ".deps/OpenGLGState.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLLight.o -MD -MP -MF ".deps/OpenGLLight.Tpo" \
  -c -o OpenGLLight.o `test -f 'OpenGLLight.cxx' || echo './'`OpenGLLight.c=
xx; \
then mv ".deps/OpenGLLight.Tpo" ".deps/OpenGLLight.Po"; \
else rm -f ".deps/OpenGLLight.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLMaterial.o -MD -MP -MF ".deps/OpenGLMaterial.Tpo" \
  -c -o OpenGLMaterial.o `test -f 'OpenGLMaterial.cxx' || echo './'`OpenGLM=
aterial.cxx; \
then mv ".deps/OpenGLMaterial.Tpo" ".deps/OpenGLMaterial.Po"; \
else rm -f ".deps/OpenGLMaterial.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLTexture.o -MD -MP -MF ".deps/OpenGLTexture.Tpo" \
  -c -o OpenGLTexture.o `test -f 'OpenGLTexture.cxx' || echo './'`OpenGLTex=
ture.cxx; \
then mv ".deps/OpenGLTexture.Tpo" ".deps/OpenGLTexture.Po"; \
else rm -f ".deps/OpenGLTexture.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLTexFont.o -MD -MP -MF ".deps/OpenGLTexFont.Tpo" \
  -c -o OpenGLTexFont.o `test -f 'OpenGLTexFont.cxx' || echo './'`OpenGLTex=
Font.cxx; \
then mv ".deps/OpenGLTexFont.Tpo" ".deps/OpenGLTexFont.Po"; \
else rm -f ".deps/OpenGLTexFont.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT OpenGLDisplayList.o -MD -MP -MF ".deps/OpenGLDisplayList.Tpo" \
  -c -o OpenGLDisplayList.o `test -f 'OpenGLDisplayList.cxx' || echo './'`O=
penGLDisplayList.cxx; \
then mv ".deps/OpenGLDisplayList.Tpo" ".deps/OpenGLDisplayList.Po"; \
else rm -f ".deps/OpenGLDisplayList.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT RenderNode.o -MD -MP -MF ".deps/RenderNode.Tpo" \
  -c -o RenderNode.o `test -f 'RenderNode.cxx' || echo './'`RenderNode.cxx;=
 \
then mv ".deps/RenderNode.Tpo" ".deps/RenderNode.Po"; \
else rm -f ".deps/RenderNode.Tpo"; exit 1; \
fi
rm -f libGLKit.a
ar cru libGLKit.a OpenGLGState.o OpenGLLight.o OpenGLMaterial.o OpenGLTextu=
re.o OpenGLTexFont.o OpenGLDisplayList.o RenderNode.o=20
ranlib libGLKit.a
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/ogl'
Making all in scene
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/scene'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT SceneDatabase.o -MD -MP -MF ".deps/SceneDatabase.Tpo" \
  -c -o SceneDatabase.o `test -f 'SceneDatabase.cxx' || echo './'`SceneData=
base.cxx; \
then mv ".deps/SceneDatabase.Tpo" ".deps/SceneDatabase.Po"; \
else rm -f ".deps/SceneDatabase.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT ZSceneDatabase.o -MD -MP -MF ".deps/ZSceneDatabase.Tpo" \
  -c -o ZSceneDatabase.o `test -f 'ZSceneDatabase.cxx' || echo './'`ZSceneD=
atabase.cxx; \
then mv ".deps/ZSceneDatabase.Tpo" ".deps/ZSceneDatabase.Po"; \
else rm -f ".deps/ZSceneDatabase.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BSPSceneDatabase.o -MD -MP -MF ".deps/BSPSceneDatabase.Tpo" \
  -c -o BSPSceneDatabase.o `test -f 'BSPSceneDatabase.cxx' || echo './'`BSP=
SceneDatabase.cxx; \
then mv ".deps/BSPSceneDatabase.Tpo" ".deps/BSPSceneDatabase.Po"; \
else rm -f ".deps/BSPSceneDatabase.Tpo"; exit 1; \
fi
rm -f libSceneDB.a
ar cru libSceneDB.a SceneDatabase.o ZSceneDatabase.o BSPSceneDatabase.o=20
ranlib libSceneDB.a
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/scene'
Making all in platform
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/platform'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/platform'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT PlatformFactory.o -MD -MP -MF ".deps/PlatformFactory.Tpo" \
  -c -o PlatformFactory.o `test -f 'PlatformFactory.cxx' || echo './'`Platf=
ormFactory.cxx; \
then mv ".deps/PlatformFactory.Tpo" ".deps/PlatformFactory.Po"; \
else rm -f ".deps/PlatformFactory.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BzfDisplay.o -MD -MP -MF ".deps/BzfDisplay.Tpo" \
  -c -o BzfDisplay.o `test -f 'BzfDisplay.cxx' || echo './'`BzfDisplay.cxx;=
 \
then mv ".deps/BzfDisplay.Tpo" ".deps/BzfDisplay.Po"; \
else rm -f ".deps/BzfDisplay.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BzfVisual.o -MD -MP -MF ".deps/BzfVisual.Tpo" \
  -c -o BzfVisual.o `test -f 'BzfVisual.cxx' || echo './'`BzfVisual.cxx; \
then mv ".deps/BzfVisual.Tpo" ".deps/BzfVisual.Po"; \
else rm -f ".deps/BzfVisual.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BzfWindow.o -MD -MP -MF ".deps/BzfWindow.Tpo" \
  -c -o BzfWindow.o `test -f 'BzfWindow.cxx' || echo './'`BzfWindow.cxx; \
then mv ".deps/BzfWindow.Tpo" ".deps/BzfWindow.Po"; \
else rm -f ".deps/BzfWindow.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT BzfMedia.o -MD -MP -MF ".deps/BzfMedia.Tpo" \
  -c -o BzfMedia.o `test -f 'BzfMedia.cxx' || echo './'`BzfMedia.cxx; \
then mv ".deps/BzfMedia.Tpo" ".deps/BzfMedia.Po"; \
else rm -f ".deps/BzfMedia.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT wave.o -MD -MP -MF ".deps/wave.Tpo" \
  -c -o wave.o `test -f 'wave.cxx' || echo './'`wave.cxx; \
then mv ".deps/wave.Tpo" ".deps/wave.Po"; \
else rm -f ".deps/wave.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT LinuxPlatformFactory.o -MD -MP -MF ".deps/LinuxPlatformFactory.Tp=
o" \
  -c -o LinuxPlatformFactory.o `test -f 'LinuxPlatformFactory.cxx' || echo =
'./'`LinuxPlatformFactory.cxx; \
then mv ".deps/LinuxPlatformFactory.Tpo" ".deps/LinuxPlatformFactory.Po"; \
else rm -f ".deps/LinuxPlatformFactory.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT LinuxDisplay.o -MD -MP -MF ".deps/LinuxDisplay.Tpo" \
  -c -o LinuxDisplay.o `test -f 'LinuxDisplay.cxx' || echo './'`LinuxDispla=
y.cxx; \
then mv ".deps/LinuxDisplay.Tpo" ".deps/LinuxDisplay.Po"; \
else rm -f ".deps/LinuxDisplay.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT LinuxMedia.o -MD -MP -MF ".deps/LinuxMedia.Tpo" \
  -c -o LinuxMedia.o `test -f 'LinuxMedia.cxx' || echo './'`LinuxMedia.cxx;=
 \
then mv ".deps/LinuxMedia.Tpo" ".deps/LinuxMedia.Po"; \
else rm -f ".deps/LinuxMedia.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT usbjoy.o -MD -MP -MF ".deps/usbjoy.Tpo" \
  -c -o usbjoy.o `test -f 'usbjoy.cxx' || echo './'`usbjoy.cxx; \
then mv ".deps/usbjoy.Tpo" ".deps/usbjoy.Po"; \
else rm -f ".deps/usbjoy.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT XDisplay.o -MD -MP -MF ".deps/XDisplay.Tpo" \
  -c -o XDisplay.o `test -f 'XDisplay.cxx' || echo './'`XDisplay.cxx; \
then mv ".deps/XDisplay.Tpo" ".deps/XDisplay.Po"; \
else rm -f ".deps/XDisplay.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT XVisual.o -MD -MP -MF ".deps/XVisual.Tpo" \
  -c -o XVisual.o `test -f 'XVisual.cxx' || echo './'`XVisual.cxx; \
then mv ".deps/XVisual.Tpo" ".deps/XVisual.Po"; \
else rm -f ".deps/XVisual.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT XWindow.o -MD -MP -MF ".deps/XWindow.Tpo" \
  -c -o XWindow.o `test -f 'XWindow.cxx' || echo './'`XWindow.cxx; \
then mv ".deps/XWindow.Tpo" ".deps/XWindow.Po"; \
else rm -f ".deps/XWindow.Tpo"; exit 1; \
fi
rm -f libPlatform.a
ar cru libPlatform.a PlatformFactory.o BzfDisplay.o BzfVisual.o BzfWindow.o=
 BzfMedia.o wave.o LinuxPlatformFactory.o LinuxDisplay.o LinuxMedia.o usbjo=
y.o XDisplay.o XVisual.o XWindow.o=20
ranlib libPlatform.a
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/platform'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/platform'
Making all in zlib
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/zlib'
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT adler32.o -MD -MP -MF ".deps/adler32.Tpo" \
  -c -o adler32.o `test -f 'adler32.c' || echo './'`adler32.c; \
then mv ".deps/adler32.Tpo" ".deps/adler32.Po"; \
else rm -f ".deps/adler32.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT compress.o -MD -MP -MF ".deps/compress.Tpo" \
  -c -o compress.o `test -f 'compress.c' || echo './'`compress.c; \
then mv ".deps/compress.Tpo" ".deps/compress.Po"; \
else rm -f ".deps/compress.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT crc32.o -MD -MP -MF ".deps/crc32.Tpo" \
  -c -o crc32.o `test -f 'crc32.c' || echo './'`crc32.c; \
then mv ".deps/crc32.Tpo" ".deps/crc32.Po"; \
else rm -f ".deps/crc32.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT deflate.o -MD -MP -MF ".deps/deflate.Tpo" \
  -c -o deflate.o `test -f 'deflate.c' || echo './'`deflate.c; \
then mv ".deps/deflate.Tpo" ".deps/deflate.Po"; \
else rm -f ".deps/deflate.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT gzio.o -MD -MP -MF ".deps/gzio.Tpo" \
  -c -o gzio.o `test -f 'gzio.c' || echo './'`gzio.c; \
then mv ".deps/gzio.Tpo" ".deps/gzio.Po"; \
else rm -f ".deps/gzio.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT infblock.o -MD -MP -MF ".deps/infblock.Tpo" \
  -c -o infblock.o `test -f 'infblock.c' || echo './'`infblock.c; \
then mv ".deps/infblock.Tpo" ".deps/infblock.Po"; \
else rm -f ".deps/infblock.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT infcodes.o -MD -MP -MF ".deps/infcodes.Tpo" \
  -c -o infcodes.o `test -f 'infcodes.c' || echo './'`infcodes.c; \
then mv ".deps/infcodes.Tpo" ".deps/infcodes.Po"; \
else rm -f ".deps/infcodes.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT inffast.o -MD -MP -MF ".deps/inffast.Tpo" \
  -c -o inffast.o `test -f 'inffast.c' || echo './'`inffast.c; \
then mv ".deps/inffast.Tpo" ".deps/inffast.Po"; \
else rm -f ".deps/inffast.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT inflate.o -MD -MP -MF ".deps/inflate.Tpo" \
  -c -o inflate.o `test -f 'inflate.c' || echo './'`inflate.c; \
then mv ".deps/inflate.Tpo" ".deps/inflate.Po"; \
else rm -f ".deps/inflate.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT inftrees.o -MD -MP -MF ".deps/inftrees.Tpo" \
  -c -o inftrees.o `test -f 'inftrees.c' || echo './'`inftrees.c; \
then mv ".deps/inftrees.Tpo" ".deps/inftrees.Po"; \
else rm -f ".deps/inftrees.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT infutil.o -MD -MP -MF ".deps/infutil.Tpo" \
  -c -o infutil.o `test -f 'infutil.c' || echo './'`infutil.c; \
then mv ".deps/infutil.Tpo" ".deps/infutil.Po"; \
else rm -f ".deps/infutil.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT trees.o -MD -MP -MF ".deps/trees.Tpo" \
  -c -o trees.o `test -f 'trees.c' || echo './'`trees.c; \
then mv ".deps/trees.Tpo" ".deps/trees.Po"; \
else rm -f ".deps/trees.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT uncompr.o -MD -MP -MF ".deps/uncompr.Tpo" \
  -c -o uncompr.o `test -f 'uncompr.c' || echo './'`uncompr.c; \
then mv ".deps/uncompr.Tpo" ".deps/uncompr.Po"; \
else rm -f ".deps/uncompr.Tpo"; exit 1; \
fi
if cc -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O -=
pipe  -MT zutil.o -MD -MP -MF ".deps/zutil.Tpo" \
  -c -o zutil.o `test -f 'zutil.c' || echo './'`zutil.c; \
then mv ".deps/zutil.Tpo" ".deps/zutil.Po"; \
else rm -f ".deps/zutil.Tpo"; exit 1; \
fi
rm -f libz.a
ar cru libz.a adler32.o compress.o crc32.o deflate.o gzio.o infblock.o infc=
odes.o inffast.o inflate.o inftrees.o infutil.o trees.o uncompr.o zutil.o=
=20
ranlib libz.a
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/zlib'
Making all in mediafile
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/mediafile'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT AudioFile.o -MD -MP -MF ".deps/AudioFile.Tpo" \
  -c -o AudioFile.o `test -f 'AudioFile.cxx' || echo './'`AudioFile.cxx; \
then mv ".deps/AudioFile.Tpo" ".deps/AudioFile.Po"; \
else rm -f ".deps/AudioFile.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT ImageFile.o -MD -MP -MF ".deps/ImageFile.Tpo" \
  -c -o ImageFile.o `test -f 'ImageFile.cxx' || echo './'`ImageFile.cxx; \
then mv ".deps/ImageFile.Tpo" ".deps/ImageFile.Po"; \
else rm -f ".deps/ImageFile.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT MediaFile.o -MD -MP -MF ".deps/MediaFile.Tpo" \
  -c -o MediaFile.o `test -f 'MediaFile.cxx' || echo './'`MediaFile.cxx; \
then mv ".deps/MediaFile.Tpo" ".deps/MediaFile.Po"; \
else rm -f ".deps/MediaFile.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT PNGImageFile.o -MD -MP -MF ".deps/PNGImageFile.Tpo" \
  -c -o PNGImageFile.o `test -f 'PNGImageFile.cxx' || echo './'`PNGImageFil=
e.cxx; \
then mv ".deps/PNGImageFile.Tpo" ".deps/PNGImageFile.Po"; \
else rm -f ".deps/PNGImageFile.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT SGIImageFile.o -MD -MP -MF ".deps/SGIImageFile.Tpo" \
  -c -o SGIImageFile.o `test -f 'SGIImageFile.cxx' || echo './'`SGIImageFil=
e.cxx; \
then mv ".deps/SGIImageFile.Tpo" ".deps/SGIImageFile.Po"; \
else rm -f ".deps/SGIImageFile.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include   -I/usr/X11R6/include   -O =
-pipe -MT WaveAudioFile.o -MD -MP -MF ".deps/WaveAudioFile.Tpo" \
  -c -o WaveAudioFile.o `test -f 'WaveAudioFile.cxx' || echo './'`WaveAudio=
File.cxx; \
then mv ".deps/WaveAudioFile.Tpo" ".deps/WaveAudioFile.Po"; \
else rm -f ".deps/WaveAudioFile.Tpo"; exit 1; \
fi
rm -f libMediaFile.a
ar cru libMediaFile.a AudioFile.o ImageFile.o MediaFile.o PNGImageFile.o SG=
IImageFile.o WaveAudioFile.o=20
ranlib libMediaFile.a
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/mediafile'
Making all in bzflag
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzflag'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ActionBinding.o -MD -MP -MF ".deps/ActionBind=
ing.Tpo" \
  -c -o ActionBinding.o `test -f 'ActionBinding.cxx' || echo './'`ActionBin=
ding.cxx; \
then mv ".deps/ActionBinding.Tpo" ".deps/ActionBinding.Po"; \
else rm -f ".deps/ActionBinding.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT BackgroundRenderer.o -MD -MP -MF ".deps/Backg=
roundRenderer.Tpo" \
  -c -o BackgroundRenderer.o `test -f 'BackgroundRenderer.cxx' || echo './'=
`BackgroundRenderer.cxx; \
then mv ".deps/BackgroundRenderer.Tpo" ".deps/BackgroundRenderer.Po"; \
else rm -f ".deps/BackgroundRenderer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ControlPanel.o -MD -MP -MF ".deps/ControlPane=
l.Tpo" \
  -c -o ControlPanel.o `test -f 'ControlPanel.cxx' || echo './'`ControlPane=
l.cxx; \
then mv ".deps/ControlPanel.Tpo" ".deps/ControlPanel.Po"; \
else rm -f ".deps/ControlPanel.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT CommandsStandard.o -MD -MP -MF ".deps/Command=
sStandard.Tpo" \
  -c -o CommandsStandard.o `test -f 'CommandsStandard.cxx' || echo './'`Com=
mandsStandard.cxx; \
then mv ".deps/CommandsStandard.Tpo" ".deps/CommandsStandard.Po"; \
else rm -f ".deps/CommandsStandard.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT HUDDialog.o -MD -MP -MF ".deps/HUDDialog.Tpo"=
 \
  -c -o HUDDialog.o `test -f 'HUDDialog.cxx' || echo './'`HUDDialog.cxx; \
then mv ".deps/HUDDialog.Tpo" ".deps/HUDDialog.Po"; \
else rm -f ".deps/HUDDialog.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT HUDRenderer.o -MD -MP -MF ".deps/HUDRenderer.=
Tpo" \
  -c -o HUDRenderer.o `test -f 'HUDRenderer.cxx' || echo './'`HUDRenderer.c=
xx; \
then mv ".deps/HUDRenderer.Tpo" ".deps/HUDRenderer.Po"; \
else rm -f ".deps/HUDRenderer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT HUDui.o -MD -MP -MF ".deps/HUDui.Tpo" \
  -c -o HUDui.o `test -f 'HUDui.cxx' || echo './'`HUDui.cxx; \
then mv ".deps/HUDui.Tpo" ".deps/HUDui.Po"; \
else rm -f ".deps/HUDui.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT LocalPlayer.o -MD -MP -MF ".deps/LocalPlayer.=
Tpo" \
  -c -o LocalPlayer.o `test -f 'LocalPlayer.cxx' || echo './'`LocalPlayer.c=
xx; \
then mv ".deps/LocalPlayer.Tpo" ".deps/LocalPlayer.Po"; \
else rm -f ".deps/LocalPlayer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT MainWindow.o -MD -MP -MF ".deps/MainWindow.Tp=
o" \
  -c -o MainWindow.o `test -f 'MainWindow.cxx' || echo './'`MainWindow.cxx;=
 \
then mv ".deps/MainWindow.Tpo" ".deps/MainWindow.Po"; \
else rm -f ".deps/MainWindow.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT Player.o -MD -MP -MF ".deps/Player.Tpo" \
  -c -o Player.o `test -f 'Player.cxx' || echo './'`Player.cxx; \
then mv ".deps/Player.Tpo" ".deps/Player.Po"; \
else rm -f ".deps/Player.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT RadarRenderer.o -MD -MP -MF ".deps/RadarRende=
rer.Tpo" \
  -c -o RadarRenderer.o `test -f 'RadarRenderer.cxx' || echo './'`RadarRend=
erer.cxx; \
then mv ".deps/RadarRenderer.Tpo" ".deps/RadarRenderer.Po"; \
else rm -f ".deps/RadarRenderer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT Region.o -MD -MP -MF ".deps/Region.Tpo" \
  -c -o Region.o `test -f 'Region.cxx' || echo './'`Region.cxx; \
then mv ".deps/Region.Tpo" ".deps/Region.Po"; \
else rm -f ".deps/Region.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT RemotePlayer.o -MD -MP -MF ".deps/RemotePlaye=
r.Tpo" \
  -c -o RemotePlayer.o `test -f 'RemotePlayer.cxx' || echo './'`RemotePlaye=
r.cxx; \
then mv ".deps/RemotePlayer.Tpo" ".deps/RemotePlayer.Po"; \
else rm -f ".deps/RemotePlayer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT RobotPlayer.o -MD -MP -MF ".deps/RobotPlayer.=
Tpo" \
  -c -o RobotPlayer.o `test -f 'RobotPlayer.cxx' || echo './'`RobotPlayer.c=
xx; \
then mv ".deps/RobotPlayer.Tpo" ".deps/RobotPlayer.Po"; \
else rm -f ".deps/RobotPlayer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT SceneBuilder.o -MD -MP -MF ".deps/SceneBuilde=
r.Tpo" \
  -c -o SceneBuilder.o `test -f 'SceneBuilder.cxx' || echo './'`SceneBuilde=
r.cxx; \
then mv ".deps/SceneBuilder.Tpo" ".deps/SceneBuilder.Po"; \
else rm -f ".deps/SceneBuilder.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT SceneRenderer.o -MD -MP -MF ".deps/SceneRende=
rer.Tpo" \
  -c -o SceneRenderer.o `test -f 'SceneRenderer.cxx' || echo './'`SceneRend=
erer.cxx; \
then mv ".deps/SceneRenderer.Tpo" ".deps/SceneRenderer.Po"; \
else rm -f ".deps/SceneRenderer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ServerListCache.o -MD -MP -MF ".deps/ServerLi=
stCache.Tpo" \
  -c -o ServerListCache.o `test -f 'ServerListCache.cxx' || echo './'`Serve=
rListCache.cxx; \
then mv ".deps/ServerListCache.Tpo" ".deps/ServerListCache.Po"; \
else rm -f ".deps/ServerListCache.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ServerLink.o -MD -MP -MF ".deps/ServerLink.Tp=
o" \
  -c -o ServerLink.o `test -f 'ServerLink.cxx' || echo './'`ServerLink.cxx;=
 \
then mv ".deps/ServerLink.Tpo" ".deps/ServerLink.Po"; \
else rm -f ".deps/ServerLink.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ShotPath.o -MD -MP -MF ".deps/ShotPath.Tpo" \
  -c -o ShotPath.o `test -f 'ShotPath.cxx' || echo './'`ShotPath.cxx; \
then mv ".deps/ShotPath.Tpo" ".deps/ShotPath.Po"; \
else rm -f ".deps/ShotPath.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT ShotStrategy.o -MD -MP -MF ".deps/ShotStrateg=
y.Tpo" \
  -c -o ShotStrategy.o `test -f 'ShotStrategy.cxx' || echo './'`ShotStrateg=
y.cxx; \
then mv ".deps/ShotStrategy.Tpo" ".deps/ShotStrategy.Po"; \
else rm -f ".deps/ShotStrategy.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT TargetingUtils.o -MD -MP -MF ".deps/Targeting=
Utils.Tpo" \
  -c -o TargetingUtils.o `test -f 'TargetingUtils.cxx' || echo './'`Targeti=
ngUtils.cxx; \
then mv ".deps/TargetingUtils.Tpo" ".deps/TargetingUtils.Po"; \
else rm -f ".deps/TargetingUtils.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT TextureManager.o -MD -MP -MF ".deps/TextureMa=
nager.Tpo" \
  -c -o TextureManager.o `test -f 'TextureManager.cxx' || echo './'`Texture=
Manager.cxx; \
then mv ".deps/TextureManager.Tpo" ".deps/TextureManager.Po"; \
else rm -f ".deps/TextureManager.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT World.o -MD -MP -MF ".deps/World.Tpo" \
  -c -o World.o `test -f 'World.cxx' || echo './'`World.cxx; \
then mv ".deps/World.Tpo" ".deps/World.Po"; \
else rm -f ".deps/World.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT WorldPlayer.o -MD -MP -MF ".deps/WorldPlayer.=
Tpo" \
  -c -o WorldPlayer.o `test -f 'WorldPlayer.cxx' || echo './'`WorldPlayer.c=
xx; \
then mv ".deps/WorldPlayer.Tpo" ".deps/WorldPlayer.Po"; \
else rm -f ".deps/WorldPlayer.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT bzflag.o -MD -MP -MF ".deps/bzflag.Tpo" \
  -c -o bzflag.o `test -f 'bzflag.cxx' || echo './'`bzflag.cxx; \
then mv ".deps/bzflag.Tpo" ".deps/bzflag.Po"; \
else rm -f ".deps/bzflag.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT callbacks.o -MD -MP -MF ".deps/callbacks.Tpo"=
 \
  -c -o callbacks.o `test -f 'callbacks.cxx' || echo './'`callbacks.cxx; \
then mv ".deps/callbacks.Tpo" ".deps/callbacks.Po"; \
else rm -f ".deps/callbacks.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT daylight.o -MD -MP -MF ".deps/daylight.Tpo" \
  -c -o daylight.o `test -f 'daylight.cxx' || echo './'`daylight.cxx; \
then mv ".deps/daylight.Tpo" ".deps/daylight.Po"; \
else rm -f ".deps/daylight.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT menus.o -MD -MP -MF ".deps/menus.Tpo" \
  -c -o menus.o `test -f 'menus.cxx' || echo './'`menus.cxx; \
then mv ".deps/menus.Tpo" ".deps/menus.Po"; \
else rm -f ".deps/menus.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT playing.o -MD -MP -MF ".deps/playing.Tpo" \
  -c -o playing.o `test -f 'playing.cxx' || echo './'`playing.cxx; \
then mv ".deps/playing.Tpo" ".deps/playing.Po"; \
else rm -f ".deps/playing.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT sound.o -MD -MP -MF ".deps/sound.Tpo" \
  -c -o sound.o `test -f 'sound.cxx' || echo './'`sound.cxx; \
then mv ".deps/sound.Tpo" ".deps/sound.Po"; \
else rm -f ".deps/sound.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include  -I/usr/X11R6/include -I/usr=
/X11R6/include   -O -pipe -MT texture.o -MD -MP -MF ".deps/texture.Tpo" \
  -c -o texture.o `test -f 'texture.cxx' || echo './'`texture.cxx; \
then mv ".deps/texture.Tpo" ".deps/texture.Po"; \
else rm -f ".deps/texture.Tpo"; exit 1; \
fi
c++  -O -pipe  -pthread  -L/usr/X11R6/lib -o bzflag ../date/buildDate.o Act=
ionBinding.o BackgroundRenderer.o ControlPanel.o CommandsStandard.o HUDDial=
og.o HUDRenderer.o HUDui.o LocalPlayer.o MainWindow.o Player.o RadarRendere=
r.o Region.o RemotePlayer.o RobotPlayer.o SceneBuilder.o SceneRenderer.o Se=
rverListCache.o ServerLink.o ShotPath.o ShotStrategy.o TargetingUtils.o Tex=
tureManager.o World.o WorldPlayer.o bzflag.o callbacks.o daylight.o menus.o=
 playing.o sound.o texture.o ../net/libNet.a ../common/libCommon.a ../obsta=
cle/libObstacle.a ../platform/libPlatform.a ../ogl/libGLKit.a ../scene/libS=
ceneDB.a ../geometry/libGeometry.a ../mediafile/libMediaFile.a ../zlib/libz=
.a ../regex/libregex.a  -lGLU -lGL -lXext  -lSM -lICE -lX11   -lm=20
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzflag'
Making all in bzadmin
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzadmin'
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT AutoCompleter.o -MD -MP -MF "=
.deps/AutoCompleter.Tpo" \
  -c -o AutoCompleter.o `test -f 'AutoCompleter.cxx' || echo './'`AutoCompl=
eter.cxx; \
then mv ".deps/AutoCompleter.Tpo" ".deps/AutoCompleter.Po"; \
else rm -f ".deps/AutoCompleter.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT BZAdminClient.o -MD -MP -MF "=
.deps/BZAdminClient.Tpo" \
  -c -o BZAdminClient.o `test -f 'BZAdminClient.cxx' || echo './'`BZAdminCl=
ient.cxx; \
then mv ".deps/BZAdminClient.Tpo" ".deps/BZAdminClient.Po"; \
else rm -f ".deps/BZAdminClient.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT CursesUI.o -MD -MP -MF ".deps=
/CursesUI.Tpo" \
  -c -o CursesUI.o `test -f 'CursesUI.cxx' || echo './'`CursesUI.cxx; \
then mv ".deps/CursesUI.Tpo" ".deps/CursesUI.Po"; \
else rm -f ".deps/CursesUI.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT CursesMenu.o -MD -MP -MF ".de=
ps/CursesMenu.Tpo" \
  -c -o CursesMenu.o `test -f 'CursesMenu.cxx' || echo './'`CursesMenu.cxx;=
 \
then mv ".deps/CursesMenu.Tpo" ".deps/CursesMenu.Po"; \
else rm -f ".deps/CursesMenu.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT OptionParser.o -MD -MP -MF ".=
deps/OptionParser.Tpo" \
  -c -o OptionParser.o `test -f 'OptionParser.cxx' || echo './'`OptionParse=
r.cxx; \
then mv ".deps/OptionParser.Tpo" ".deps/OptionParser.Po"; \
else rm -f ".deps/OptionParser.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT ServerLink.o -MD -MP -MF ".de=
ps/ServerLink.Tpo" \
  -c -o ServerLink.o `test -f 'ServerLink.cxx' || echo './'`ServerLink.cxx;=
 \
then mv ".deps/ServerLink.Tpo" ".deps/ServerLink.Po"; \
else rm -f ".deps/ServerLink.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT StdBothUI.o -MD -MP -MF ".dep=
s/StdBothUI.Tpo" \
  -c -o StdBothUI.o `test -f 'StdBothUI.cxx' || echo './'`StdBothUI.cxx; \
then mv ".deps/StdBothUI.Tpo" ".deps/StdBothUI.Po"; \
else rm -f ".deps/StdBothUI.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT StdInUI.o -MD -MP -MF ".deps/=
StdInUI.Tpo" \
  -c -o StdInUI.o `test -f 'StdInUI.cxx' || echo './'`StdInUI.cxx; \
then mv ".deps/StdInUI.Tpo" ".deps/StdInUI.Po"; \
else rm -f ".deps/StdInUI.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT StdOutUI.o -MD -MP -MF ".deps=
/StdOutUI.Tpo" \
  -c -o StdOutUI.o `test -f 'StdOutUI.cxx' || echo './'`StdOutUI.cxx; \
then mv ".deps/StdOutUI.Tpo" ".deps/StdOutUI.Po"; \
else rm -f ".deps/StdOutUI.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT UIMap.o -MD -MP -MF ".deps/UI=
Map.Tpo" \
  -c -o UIMap.o `test -f 'UIMap.cxx' || echo './'`UIMap.cxx; \
then mv ".deps/UIMap.Tpo" ".deps/UIMap.Po"; \
else rm -f ".deps/UIMap.Tpo"; exit 1; \
fi
if c++ -DHAVE_CONFIG_H -I. -I. -I../../include -I../../src/bzflag  -I/usr/X=
11R6/include  -DBUILDING_BZADMIN -O -pipe -MT bzadmin.o -MD -MP -MF ".deps/=
bzadmin.Tpo" \
  -c -o bzadmin.o `test -f 'bzadmin.cxx' || echo './'`bzadmin.cxx; \
then mv ".deps/bzadmin.Tpo" ".deps/bzadmin.Po"; \
else rm -f ".deps/bzadmin.Tpo"; exit 1; \
fi
c++ -DBUILDING_BZADMIN -O -pipe  -pthread  -L/usr/X11R6/lib -o bzadmin ../d=
ate/buildDate.o AutoCompleter.o BZAdminClient.o CursesUI.o CursesMenu.o Opt=
ionParser.o ServerLink.o StdBothUI.o StdInUI.o StdOutUI.o UIMap.o bzadmin.o=
 -lncurses ../net/libNet.a ../common/libCommon.a -lm=20
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzadmin'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src'
gmake[2]: Nothing to be done for `all-am'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src'
Making all in doc
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc'
Making all in man
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/man'
gmake[2]: Nothing to be done for `all'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/man'
Making all in faq
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/faq'
gmake[2]: Nothing to be done for `all'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/faq'
Making all in guide
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide'
Making all in Commands
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Commands'
gmake[3]: Nothing to be done for `all'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Commands'
Making all in Flags
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Flags'
gmake[3]: Nothing to be done for `all'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Flags'
Making all in Geometry
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Geometry'
gmake[3]: Nothing to be done for `all'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Geometry'
Making all in Installation
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Installation'
gmake[3]: Nothing to be done for `all'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Installation'
Making all in Tactics
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Tactics'
gmake[3]: Nothing to be done for `all'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Tactics'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide'
gmake[3]: Nothing to be done for `all-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide'
Making all in howto
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/howto'
gmake[2]: Nothing to be done for `all'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/howto'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc'
gmake[2]: Nothing to be done for `all-am'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc'
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007'
gmake[1]: Nothing to be done for `all-am'.
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007'
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D<phase 5: make =
package>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
add_pkg expat-1.95.8.tbz fontconfig-2.2.3,1.tbz freetype2-2.1.7_4.tbz pkgco=
nfig-0.15.0_1.tbz xorg-libraries-6.8.1.tbz
adding dependencies
pkg_add expat-1.95.8.tbz
skipping expat-1.95.8, already added
pkg_add fontconfig-2.2.3,1.tbz
skipping fontconfig-2.2.3,1, already added
pkg_add freetype2-2.1.7_4.tbz
skipping freetype2-2.1.7_4, already added
pkg_add pkgconfig-0.15.0_1.tbz
skipping pkgconfig-0.15.0_1, already added
pkg_add xorg-libraries-6.8.1.tbz
skipping xorg-libraries-6.8.1, already added
=3D=3D=3D>  Installing for bzflag-1.10.8
=3D=3D=3D>   bzflag-1.10.8 depends on shared library: X11.6 - found
=3D=3D=3D>   Generating temporary packing list
=3D=3D=3D>  Checking if games/bzflag already installed
Making install in data
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/data'
Making install in l10n
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/data/l10n'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/data/l10n'
gmake[3]: Nothing to be done for `install-exec-am'.
/bin/sh ../../mkinstalldirs /usr/local/share/bzflag/l10n
mkdir -p -- /usr/local/share/bzflag/l10n
 install  -o root -g wheel -m 444 ISO-639-2_values_8bits.txt /usr/local/sha=
re/bzflag/l10n/ISO-639-2_values_8bits.txt
 install  -o root -g wheel -m 444 bzflag_cs_CZ.po /usr/local/share/bzflag/l=
10n/bzflag_cs_CZ.po
 install  -o root -g wheel -m 444 bzflag_da.po /usr/local/share/bzflag/l10n=
/bzflag_da.po
 install  -o root -g wheel -m 444 bzflag_de.po /usr/local/share/bzflag/l10n=
/bzflag_de.po
 install  -o root -g wheel -m 444 bzflag_en_US_l33t.po /usr/local/share/bzf=
lag/l10n/bzflag_en_US_l33t.po
 install  -o root -g wheel -m 444 bzflag_en_US_redneck.po /usr/local/share/=
bzflag/l10n/bzflag_en_US_redneck.po
 install  -o root -g wheel -m 444 bzflag_es.po /usr/local/share/bzflag/l10n=
/bzflag_es.po
 install  -o root -g wheel -m 444 bzflag_fr.po /usr/local/share/bzflag/l10n=
/bzflag_fr.po
 install  -o root -g wheel -m 444 bzflag_it.po /usr/local/share/bzflag/l10n=
/bzflag_it.po
 install  -o root -g wheel -m 444 bzflag_kg.po /usr/local/share/bzflag/l10n=
/bzflag_kg.po
 install  -o root -g wheel -m 444 bzflag_nl.po /usr/local/share/bzflag/l10n=
/bzflag_nl.po
 install  -o root -g wheel -m 444 bzflag_pt.po /usr/local/share/bzflag/l10n=
/bzflag_pt.po
 install  -o root -g wheel -m 444 bzflag_sv.po /usr/local/share/bzflag/l10n=
/bzflag_sv.po
 install  -o root -g wheel -m 444 bzflag_xx.po /usr/local/share/bzflag/l10n=
/bzflag_xx.po
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/data/l10n'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/data/l10n'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/data'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/data'
gmake[3]: Nothing to be done for `install-exec-am'.
/bin/sh ../mkinstalldirs /usr/local/share/bzflag
 install  -o root -g wheel -m 444 blue_basetop.png /usr/local/share/bzflag/=
blue_basetop.png
 install  -o root -g wheel -m 444 blue_basewall.png /usr/local/share/bzflag=
/blue_basewall.png
 install  -o root -g wheel -m 444 blue_bolt.png /usr/local/share/bzflag/blu=
e_bolt.png
 install  -o root -g wheel -m 444 blue_laser.png /usr/local/share/bzflag/bl=
ue_laser.png
 install  -o root -g wheel -m 444 blue_super_bolt.png /usr/local/share/bzfl=
ag/blue_super_bolt.png
 install  -o root -g wheel -m 444 blue_tank.png /usr/local/share/bzflag/blu=
e_tank.png
 install  -o root -g wheel -m 444 boom.wav /usr/local/share/bzflag/boom.wav
 install  -o root -g wheel -m 444 boxwall.png /usr/local/share/bzflag/boxwa=
ll.png
 install  -o root -g wheel -m 444 burrow.wav /usr/local/share/bzflag/burrow=
.wav
 install  -o root -g wheel -m 444 caution.png /usr/local/share/bzflag/cauti=
on.png
 install  -o root -g wheel -m 444 clouds.png /usr/local/share/bzflag/clouds=
.png
 install  -o root -g wheel -m 444 explode1.png /usr/local/share/bzflag/expl=
ode1.png
 install  -o root -g wheel -m 444 explosion.wav /usr/local/share/bzflag/exp=
losion.wav
 install  -o root -g wheel -m 444 fire.wav /usr/local/share/bzflag/fire.wav
 install  -o root -g wheel -m 444 fixedbr.png /usr/local/share/bzflag/fixed=
br.png
 install  -o root -g wheel -m 444 fixedmr.png /usr/local/share/bzflag/fixed=
mr.png
 install  -o root -g wheel -m 444 flag.png /usr/local/share/bzflag/flag.png
 install  -o root -g wheel -m 444 flag_alert.wav /usr/local/share/bzflag/fl=
ag_alert.wav
 install  -o root -g wheel -m 444 flag_drop.wav /usr/local/share/bzflag/fla=
g_drop.wav
 install  -o root -g wheel -m 444 flag_grab.wav /usr/local/share/bzflag/fla=
g_grab.wav
 install  -o root -g wheel -m 444 flag_lost.wav /usr/local/share/bzflag/fla=
g_lost.wav
 install  -o root -g wheel -m 444 flag_won.wav /usr/local/share/bzflag/flag=
_won.wav
 install  -o root -g wheel -m 444 green_basetop.png /usr/local/share/bzflag=
/green_basetop.png
 install  -o root -g wheel -m 444 green_basewall.png /usr/local/share/bzfla=
g/green_basewall.png
 install  -o root -g wheel -m 444 green_bolt.png /usr/local/share/bzflag/gr=
een_bolt.png
 install  -o root -g wheel -m 444 green_laser.png /usr/local/share/bzflag/g=
reen_laser.png
 install  -o root -g wheel -m 444 green_super_bolt.png /usr/local/share/bzf=
lag/green_super_bolt.png
 install  -o root -g wheel -m 444 green_tank.png /usr/local/share/bzflag/gr=
een_tank.png
 install  -o root -g wheel -m 444 helvbi.png /usr/local/share/bzflag/helvbi=
.png
 install  -o root -g wheel -m 444 helvbr.png /usr/local/share/bzflag/helvbr=
.png
 install  -o root -g wheel -m 444 hunt.wav /usr/local/share/bzflag/hunt.wav
 install  -o root -g wheel -m 444 hunt_select.wav /usr/local/share/bzflag/h=
unt_select.wav
 install  -o root -g wheel -m 444 hunter_tank.png /usr/local/share/bzflag/h=
unter_tank.png
 install  -o root -g wheel -m 444 jump.wav /usr/local/share/bzflag/jump.wav
 install  -o root -g wheel -m 444 killteam.wav /usr/local/share/bzflag/kill=
team.wav
 install  -o root -g wheel -m 444 land.wav /usr/local/share/bzflag/land.wav
 install  -o root -g wheel -m 444 laser.wav /usr/local/share/bzflag/laser.w=
av
 install  -o root -g wheel -m 444 lock.wav /usr/local/share/bzflag/lock.wav
 install  -o root -g wheel -m 444 menu_arrow.png /usr/local/share/bzflag/me=
nu_arrow.png
 install  -o root -g wheel -m 444 message_admin.wav /usr/local/share/bzflag=
/message_admin.wav
 install  -o root -g wheel -m 444 message_private.wav /usr/local/share/bzfl=
ag/message_private.wav
 install  -o root -g wheel -m 444 message_team.wav /usr/local/share/bzflag/=
message_team.wav
 install  -o root -g wheel -m 444 missile.png /usr/local/share/bzflag/missi=
le.png
 install  -o root -g wheel -m 444 missile.wav /usr/local/share/bzflag/missi=
le.wav
 install  -o root -g wheel -m 444 mountain1.png /usr/local/share/bzflag/mou=
ntain1.png
 install  -o root -g wheel -m 444 mountain2.png /usr/local/share/bzflag/mou=
ntain2.png
 install  -o root -g wheel -m 444 mountain3.png /usr/local/share/bzflag/mou=
ntain3.png
 install  -o root -g wheel -m 444 mountain4.png /usr/local/share/bzflag/mou=
ntain4.png
 install  -o root -g wheel -m 444 mountain5.png /usr/local/share/bzflag/mou=
ntain5.png
 install  -o root -g wheel -m 444 mountain6.png /usr/local/share/bzflag/mou=
ntain6.png
 install  -o root -g wheel -m 444 phantom.wav /usr/local/share/bzflag/phant=
om.wav
 install  -o root -g wheel -m 444 pop.wav /usr/local/share/bzflag/pop.wav
 install  -o root -g wheel -m 444 purple_basetop.png /usr/local/share/bzfla=
g/purple_basetop.png
 install  -o root -g wheel -m 444 purple_basewall.png /usr/local/share/bzfl=
ag/purple_basewall.png
 install  -o root -g wheel -m 444 purple_bolt.png /usr/local/share/bzflag/p=
urple_bolt.png
 install  -o root -g wheel -m 444 purple_laser.png /usr/local/share/bzflag/=
purple_laser.png
 install  -o root -g wheel -m 444 purple_super_bolt.png /usr/local/share/bz=
flag/purple_super_bolt.png
 install  -o root -g wheel -m 444 purple_tank.png /usr/local/share/bzflag/p=
urple_tank.png
 install  -o root -g wheel -m 444 pyrwall.png /usr/local/share/bzflag/pyrwa=
ll.png
 install  -o root -g wheel -m 444 rabbit_bolt.png /usr/local/share/bzflag/r=
abbit_bolt.png
 install  -o root -g wheel -m 444 rabbit_laser.png /usr/local/share/bzflag/=
rabbit_laser.png
 install  -o root -g wheel -m 444 rabbit_super_bolt.png /usr/local/share/bz=
flag/rabbit_super_bolt.png
 install  -o root -g wheel -m 444 rabbit_tank.png /usr/local/share/bzflag/r=
abbit_tank.png
 install  -o root -g wheel -m 444 red_basetop.png /usr/local/share/bzflag/r=
ed_basetop.png
 install  -o root -g wheel -m 444 red_basewall.png /usr/local/share/bzflag/=
red_basewall.png
 install  -o root -g wheel -m 444 red_bolt.png /usr/local/share/bzflag/red_=
bolt.png
 install  -o root -g wheel -m 444 red_laser.png /usr/local/share/bzflag/red=
_laser.png
 install  -o root -g wheel -m 444 red_super_bolt.png /usr/local/share/bzfla=
g/red_super_bolt.png
 install  -o root -g wheel -m 444 red_tank.png /usr/local/share/bzflag/red_=
tank.png
 install  -o root -g wheel -m 444 ricochet.wav /usr/local/share/bzflag/rico=
chet.wav
 install  -o root -g wheel -m 444 roof.png /usr/local/share/bzflag/roof.png
 install  -o root -g wheel -m 444 rogue_bolt.png /usr/local/share/bzflag/ro=
gue_bolt.png
 install  -o root -g wheel -m 444 rogue_laser.png /usr/local/share/bzflag/r=
ogue_laser.png
 install  -o root -g wheel -m 444 rogue_super_bolt.png /usr/local/share/bzf=
lag/rogue_super_bolt.png
 install  -o root -g wheel -m 444 rogue_tank.png /usr/local/share/bzflag/ro=
gue_tank.png
 install  -o root -g wheel -m 444 shock.wav /usr/local/share/bzflag/shock.w=
av
 install  -o root -g wheel -m 444 std_ground.png /usr/local/share/bzflag/st=
d_ground.png
 install  -o root -g wheel -m 444 steamroller.wav /usr/local/share/bzflag/s=
teamroller.wav
 install  -o root -g wheel -m 444 teamgrab.wav /usr/local/share/bzflag/team=
grab.wav
 install  -o root -g wheel -m 444 teleport.wav /usr/local/share/bzflag/tele=
port.wav
 install  -o root -g wheel -m 444 thief.png /usr/local/share/bzflag/thief.p=
ng
 install  -o root -g wheel -m 444 thief.wav /usr/local/share/bzflag/thief.w=
av
 install  -o root -g wheel -m 444 timesbi.png /usr/local/share/bzflag/times=
bi.png
 install  -o root -g wheel -m 444 timesbr.png /usr/local/share/bzflag/times=
br.png
 install  -o root -g wheel -m 444 title.png /usr/local/share/bzflag/title.p=
ng
 install  -o root -g wheel -m 444 wall.png /usr/local/share/bzflag/wall.png
 install  -o root -g wheel -m 444 zone_ground.png /usr/local/share/bzflag/z=
one_ground.png
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/data'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/data'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/data'
Making install in include
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/include'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/include'
gmake[2]: Nothing to be done for `install-exec-am'.
gmake[2]: Nothing to be done for `install-data-am'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/include'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/include'
Making install in man
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/man'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/man'
gmake[2]: Nothing to be done for `install-exec-am'.
/bin/sh ../mkinstalldirs /usr/local/man/man6
 install  -o root -g wheel -m 444 ./bzadmin.6 /usr/local/man/man6/bzadmin.6
 install  -o root -g wheel -m 444 ./bzflag.6 /usr/local/man/man6/bzflag.6
 install  -o root -g wheel -m 444 ./bzfls.6 /usr/local/man/man6/bzfls.6
 install  -o root -g wheel -m 444 ./bzfrelay.6 /usr/local/man/man6/bzfrelay=
.6
 install  -o root -g wheel -m 444 ./bzfs.6 /usr/local/man/man6/bzfs.6
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/man'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/man'
Making install in package
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/package'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/package'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/package'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/package'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/package'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/package'
Making install in src
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src'
Making install in date
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/date'
c++ -c -o buildDate.o ./buildDate.cxx
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/date'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/date'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/date'
Making install in bzfrelay
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzfrelay'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzfrelay'
/bin/sh ../../mkinstalldirs /usr/local/bin
  install  -s -o root -g wheel -m 555 bzfrelay /usr/local/bin/bzfrelay
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzfrelay'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzfrelay'
Making install in regex
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/regex'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/regex'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/regex'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/regex'
Making install in common
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/common'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/common'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/common'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/common'
Making install in net
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/net'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/net'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/net'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/net'
Making install in bzfs
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzfs'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzfs'
/bin/sh ../../mkinstalldirs /usr/local/bin
  install  -s -o root -g wheel -m 555 bzfs /usr/local/bin/bzfs
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzfs'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzfs'
Making install in geometry
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry'
Making install in models
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry/models'
Making install in tank
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry/models/tank'
gmake[5]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry/models/tank'
gmake[5]: Nothing to be done for `install-exec-am'.
gmake[5]: Nothing to be done for `install-data-am'.
gmake[5]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry/models/tank'
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry/models/tank'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry/models'
gmake[5]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry/models'
gmake[5]: Nothing to be done for `install-exec-am'.
gmake[5]: Nothing to be done for `install-data-am'.
gmake[5]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry/models'
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry/models'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry/models'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/geometry'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/geometry'
Making install in obstacle
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/obstacle'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/obstacle'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/obstacle'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/obstacle'
Making install in ogl
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/ogl'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/ogl'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/ogl'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/ogl'
Making install in scene
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/scene'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/scene'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/scene'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/scene'
Making install in platform
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/platform'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/platform'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/platform'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/platform'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/platform'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/platform'
Making install in zlib
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/zlib'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/zlib'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/zlib'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/zlib'
Making install in mediafile
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/mediafile'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/mediafile'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/mediafile'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/mediafile'
Making install in bzflag
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzflag'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzflag'
/bin/sh ../../mkinstalldirs /usr/local/bin
  install  -s -o root -g wheel -m 555 bzflag /usr/local/bin/bzflag
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzflag'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzflag'
Making install in bzadmin
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzadmin'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src/bzadmin'
/bin/sh ../../mkinstalldirs /usr/local/bin
  install  -s -o root -g wheel -m 555 bzadmin /usr/local/bin/bzadmin
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzadmin'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src/bzadmin'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/src'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/src'
Making install in doc
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc'
Making install in man
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/man'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/man'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/man'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/man'
Making install in faq
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/faq'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/faq'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/faq'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/faq'
Making install in guide
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide'
Making install in Commands
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Commands'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Commands'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Commands'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Commands'
Making install in Flags
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Flags'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Flags'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Flags'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Flags'
Making install in Geometry
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Geometry'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Geometry'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Geometry'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Geometry'
Making install in Installation
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Installation'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Installation'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Installation'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Installation'
Making install in Tactics
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Tactics'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide/Tactics'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Tactics'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide/Tactics'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide'
gmake[4]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/guide'
gmake[4]: Nothing to be done for `install-exec-am'.
gmake[4]: Nothing to be done for `install-data-am'.
gmake[4]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide'
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/guide'
Making install in howto
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/howto'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc/howto'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/howto'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc/howto'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc'
gmake[3]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007/doc'
gmake[3]: Nothing to be done for `install-exec-am'.
gmake[3]: Nothing to be done for `install-data-am'.
gmake[3]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc'
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007/doc'
gmake[1]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007'
gmake[2]: Entering directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.=
20041007'
gmake[2]: Nothing to be done for `install-exec-am'.
gmake[2]: Nothing to be done for `install-data-am'.
gmake[2]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007'
gmake[1]: Leaving directory `/tmp/a/ports/games/bzflag/work/bzflag-1.10.8.2=
0041007'
=3D=3D=3D>   Compressing manual pages for bzflag-1.10.8
/usr/local/man/man6/bzfquery.6: No such file or directory
=3D=3D=3D>   Registering installation for bzflag-1.10.8
=3D=3D=3D> SECURITY REPORT:=20
      This port has installed the following files which may act as network
      servers and may therefore pose a remote security risk to the system.
/usr/local/bin/bzflag
/usr/local/bin/bzfrelay
/usr/local/bin/bzadmin
/usr/local/bin/bzfs

      If there are vulnerabilities in these programs there may be a security
      risk to the system. FreeBSD makes no guarantee about the security of
      ports included in the Ports Collection. Please type 'make deinstall'
      to deinstall the port if this is a concern.

      For more information, and contact details about the security
      status of this software, see the following webpage:=20
http://BZFlag.org/
=3D=3D=3D>  Building package for bzflag-1.10.8
tar: man/man6/bzfquery.6.gz: Could not stat: No such file or directory
pkg_create: make_dist: tar command failed with code 256
Creating package /tmp/packages/All/bzflag-1.10.8.tbz
Registering depends: xorg-libraries-6.8.1 fontconfig-2.2.3,1 freetype2-2.1.=
7_4 pkgconfig-0.15.0_1 expat-1.95.8.
Creating bzip'd tar ball in '/tmp/packages/All/bzflag-1.10.8.tbz'
*** Error code 1

Stop in /a/ports/games/bzflag.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
build ended at Tue Dec 21 06:19:33 UTC 2004


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