Date: Mon, 07 Nov 2005 15:26:05 -0700 From: Scott Long <scottl@samsco.org> To: John Baldwin <jhb@freebsd.org> Cc: Rink Springer <rink@stack.nl>, ed@fxq.nl, freebsd-arch@freebsd.org Subject: Re: FreeBSD/xbox: updated 7.0 patchset Message-ID: <436FD47D.2000802@samsco.org> In-Reply-To: <200511071635.39323.jhb@freebsd.org> References: <20051106222359.GC46752@stack.nl> <200511071118.35041.jhb@freebsd.org> <20051107194424.GA35394@stack.nl> <200511071635.39323.jhb@freebsd.org>
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John Baldwin wrote: > On Monday 07 November 2005 02:44 pm, Rink Springer wrote: > >>Hi, >> >>OK, I've updated the patchset. Changes: >> >>- opt_xbox.h is now used instead of opt_global.h >>- xboxfb.c should follow style(9) better >>- boot_font.c is no longer patched >>- 128MB XBOX-es should work too [1] >> >>It is fetchable from >>http://rink.nu/downloads/xbox-patches/xbox-7-current.v2.diff >> >>Oh, and for John's comment: The reason pic16l.s is coded in assembly, was >>that it was used extensively while debugging (it even resided in >>locore.s for a while :-), as being able to change the LED's color is >>immensely useful if you don't have a framebuffer working already :) This >>is why I'd prefer to keep this file as-is. > > > You do realize that you can call C functions from assembly, right? :) > If this is the only remaining technical objection, then can it be something that gets resolved after it goes into the tree? It's code that is segregated and private to the XBOX port, so it would be a shame to make it stall this great work. Scott
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