Date: Sat, 08 Apr 2006 00:37:08 +0200 From: Jona Joachim <jona.joachim@gmail.com> To: ports@freebsd.org Subject: Re: OpenGL and Intel Graphics [WAS: Cake and Eat it Too: RTCW Port] Message-ID: <4436E994.2090401@gmail.com> In-Reply-To: <4436E3D6.4030102@freebsd.org> References: <4435E812.2080008@averageadmins.com> <4436CDDD.5050002@averageadmins.com> <4436D3C7.5070707@freebsd.org> <4436DEB9.6020303@averageadmins.com> <4436E3D6.4030102@freebsd.org>
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Michael Nottebrock wrote: > Jeff Cross schrieb: > >> I did have "glx" and "dri" but I added the DRI section to my >> configuration. Adding the section ans restarting X did not seem to work. >> >> I also did not have the i915.o kernel module on my system. How might I >> go about getting/compiling that to see if ti may help? > > cd /usr/src/modules/drm > make obj && make depend && make && make install > > One thing I forgot in my last mail: Also make sure you have the > graphics/dri port installed. > >> Also, if I don't have GLX support, why does glxgears run? > > It runs using the fallback software renderer (which is slow and doesn't > support many features). To know whether hardware acceleration is available or not you can type glxinfo | grep rendering It should say "direct rendering: Yes" if everything works right. You should check out http://people.freebsd.org/~anholt/dri/index.html Perhaps you will need graphics/linux_dri as the game runs under the Linux compatibility layer but I don't know. I have an NVidia graphics card so I'm a bit spoiled :) RTCW as well as Enemy Territory run just fine here. Jona
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