Date: Fri, 30 Jul 2010 20:43:16 +0200 From: =?ISO-8859-1?Q?Micka=EBl_Maillot?= <mickael.maillot@gmail.com> To: freebsd-emulation@freebsd.org Subject: Re: sc2 with wine on amd64 Message-ID: <AANLkTimRtRrFy_Vyex_2AP8mAzJVyw3OTvPaNfQOCJVR@mail.gmail.com> In-Reply-To: <AANLkTikIZaVDEpYVOIV3c2J8EndGADhCvD9eeowMw-3f@mail.gmail.com> References: <AANLkTilh6ZfYj54YT-K6ObsPiEeA9FtGTNSOY_Ee2qTy@mail.gmail.com> <201007201608.45614.tijl@coosemans.org> <AANLkTikIZaVDEpYVOIV3c2J8EndGADhCvD9eeowMw-3f@mail.gmail.com>
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FYI: sc2 works fine with 8-STABLE r210231+ sound works if you install audio/openal-soft and remove --without-openal in wine's Makefile. 2010/7/20 Micka=EBl Maillot <mickael.maillot@gmail.com>: > oh nice, all works fine with your patch. thanks Tijil > > 2010/7/20 Tijl Coosemans <tijl@coosemans.org>: >> On Sunday 11 July 2010 12:17:23 Micka=EBl Maillot wrote: >>> i try to play StarCraft 2 with wine on my amd64 8-STABLE desktop. >>> first there is a patch to get the game working: >>> http://freelooser.fr/freebsd/patch-dlls__wined3d__swapchain_base.c >>> see bug: http://bugs.winehq.org/show_bug.cgi?id=3D23556 >>> >>> now the problem related to amd64, when i start the game with windbg: >>> >>> WineDbg starting on pid 0019 >>> First chance exception: page fault on write access to 0x00370000 in >>> 32-bit code (0x7e66468f). >>> Register dump: >>> =A0CS:0033 SS:003b DS:003b ES:003b FS:0013 GS:001b >>> =A0EIP:7e66468f ESP:0034f930 EBP:0034f9b8 EFLAGS:00010a02( =A0R- --O I = =A0 - - - ) >>> =A0EAX:00370000 EBX:7e75f32c ECX:00000003 EDX:00000067 >>> =A0ESI:00000010 EDI:00000010 >>> Stack dump: >>> 0x0034f930: =A00000031c 00000000 00000000 00000010 >>> 0x0034f940: =A000000010 00000000 00000000 00000010 >>> 0x0034f950: =A000000010 7ea66a1c 00133cd0 00000000 >>> 0x0034f960: =A000cc0020 7e80dbc4 80808081 00000000 >>> 0x0034f970: =A000010020 00370000 00000000 00000010 >>> 0x0034f980: =A000000010 00000040 00200001 00000000 >>> Backtrace: >>> =3D>0 0x7e66468f create_alpha_bitmap+0x2af(color=3D0x318, mask=3D0x314, >>> src_info=3D0x133cd0, color_bits=3D0x7ea66a1c) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:7= 71] >>> in user32 (0x0034fa38) >>> =A0 1 0x7e664ada create_icon_bitmaps+0x389(bmi=3D0x7ea669f4, width=3D0x= 0010, >>> height=3D0x0010, color=3D0x34fa70, mask=3D0x34fa6c, alpha=3D0x34fa68) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:8= 37] >>> in user32 (0x0034fa98) >>> =A0 2 0x7e664ecb CURSORICON_CreateIconFromBMI+0x23a(bmi=3D0x7ea669f4, >>> hotspot=3D{x=3D0x0008, y=3D0x0008}, bIcon=3D0x0001, dwVersion=3D0x30000= , >>> width=3D0x0010, height=3D0x0010, cFlag=3D0x8000) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:9= 17] >>> in user32 (0x0034faf8) >>> =A0 3 0x7e665914 CreateIconFromResourceEx+0x153(bits=3D"(", cbSize=3D0x= 0468, >>> bIcon=3D0x0001, dwVersion=3D0x30000, width=3D0x0010, height=3D0x0010, >>> cFlag=3D0x8000) [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user3= 2/cursoricon.c:1159] >>> in user32 (0x0034fb78) >>> wineserver: file_set_error() can't map error: Bad address >>> =A0 4 0x7e665f42 CURSORICON_Load+0x311(hInstance=3D0x7e950000, name=3D*= ** >>> invalid address 0x1 ***, width=3D0x0010, height=3D0x0010, depth=3D0x002= 0, >>> fCursor=3D0, loadflags=3D0x8000) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:1= 292] >>> in user32 (0x0034fbc8) >>> wineserver: file_set_error() can't map error: Bad address >>> =A0 5 0x7e6693cb LoadImageW+0x1fa(hinst=3D0x7e950000, name=3D*** invali= d >>> address 0x1 ***, type=3D0x0001, desiredx=3D0x0010, desiredy=3D0x0010, >>> loadflags=3D0x8000) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:2= 392] >>> in user32 (0x0034fc68) >>> wineserver: file_set_error() can't map error: Bad address >>> =A0 6 0x7e668fed LoadImageA+0x4c(hinst=3D0x7e950000, name=3D*** invalid >>> address 0x1 ***, type=3D0x0001, desiredx=3D0x0010, desiredy=3D0x0010, >>> loadflags=3D0x8000) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:2= 333] >>> in user32 (0x0034fcc8) >>> =A0 7 0x7e97119e SIC_Initialize+0x1bd() >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/shell32/iconcache.c:4= 17] >>> in shell32 (0x0034fd08) >>> =A0 8 0x7e97e8c5 DllMain+0xe4(hinstDLL=3D0x7e950000, fdwReason=3D0x0001= , >>> fImpLoad=3D0x1) [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/shell= 32/shell32_main.c:1166] >>> in shell32 (0x0034fd38) >>> =A0 9 0x7e9c9e1a __wine_spec_dll_entry+0x69(inst=3D0x7e950000, >>> reason=3D0x0001, reserved=3D0x1) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/winecrt0/dll_entry.c:= 40] >>> in shell32 (0x0034fd58) >>> =A0 10 0x7e44a925 call_dll_entry_point+0x14() in ntdll (0x0034fe58) >>> =A0 11 0x7e44ce77 MODULE_InitDLL+0x216(wm=3D0x1191e0, reason=3D0x0001, >>> lpReserved=3D0x1) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/ntdll/loader.c:982] >>> in ntdll (0x0034fec8) >>> =A0 12 0x7e44d211 process_attach+0x190(wm=3D0x1191e0, lpReserved=3D0x1) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/ntdll/loader.c:1071] >>> in ntdll (0x0034ff38) >>> =A0 13 0x7e44d1c3 process_attach+0x142(wm=3D0x119130, lpReserved=3D0x1) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/ntdll/loader.c:1063] >>> in ntdll (0x0034ffa8) >>> =A0 14 0x7e44d1c3 process_attach+0x142(wm=3D0x1186f8, lpReserved=3D0x1) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/ntdll/loader.c:1063] >>> in ntdll (0x0034ffe8) >>> =A0 15 0x7e4515e4 attach_process_dlls+0x53(wm=3D0x1186f8) >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/ntdll/loader.c:2541] >>> in ntdll (0x00000000) >>> 0x7e66468f create_alpha_bitmap+0x2af >>> [/usr/ports/emulators/wine/work/wine-1.2-rc7/dlls/user32/cursoricon.c:7= 71] >>> in user32: movb =A0 =A0 =A0 %dl,0x0(%eax) >>> Unable to open file '' >>> Wine-dbg> >>> >>> the cursor does not have its bitmaps. >>> the game crash few second laster with also a memory access problem. >> >> Recently a patch was committed to 8-STABLE to fix Warcraft on amd64. >> Perhaps Starcraft is affected as well, so you might want to update >> your system. >> >> That said, the above backtrace looks unrelated. So something else you >> can try is to change the wine port Makefile with the attached patch. >> Then rebuild wine. >> >> cd /usr/ports/emulators/wine >> patch < /path/to/wine-Makefile.diff >> make install >> >
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