Date: Mon, 14 Jul 1997 12:15:44 +0100 (BST) From: Stephen Roome <steve@visint.co.uk> To: BRiGHTMN <brightmn@a-v25.rh.sunyit.edu> Cc: Stephen Hocking <shocking@mailbox.uq.edu.au>, hackers@FreeBSD.ORG Subject: Re: The Linux emulator & weird Linux mmap semantics Message-ID: <Pine.BSF.3.95.970714121239.16567J-100000@dylan.visint.co.uk> In-Reply-To: <Pine.BSF.3.95q.970622095322.25223D-100000@server.local.sunyit.edu>
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On Sun, 22 Jun 1997, BRiGHTMN wrote: > > I've been messing about with the Linux emulator, to add support for the kinds > > of manipulation involving mmaping sound devices that the OSS sound drivers > > support. A test program compiled natively works fine, but after hacking away > > at the Linux emulator to get it to recognize the various ioctls that OSS > > supports (get caps, mmaping, getospace) I am not getting any joy. The linux > > app (yes, it is quake if you must know) does not produce any sound, but thinks > > that it's doing fine. Has anyone else come across this? > > someone told me they were able to get sound in quake already (OSS), but i > haven't been able to do it. if you are successful that would be great. I think that someone (in the core team?) did it with an AWE 32/64, I'm sure others have but I've not yet got my AWE 64 going yet. Besides, last time I tried to use OSS my computer started crashing a lot, but then I had a really cheap CS4232 (eh?) or something that couldn't even emulate 20% of a soundblaster. I think you really just need the exact right card, nothing else ever works great - my one great gripe with FreeBSD. Steve Roome - Vision Interactive Ltd. Tel:+44(0)117 9730597 Home:+44(0)976 241342 WWW: http://dylan.visint.co.uk/
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