Date: Sat, 18 Dec 1999 20:47:00 -0800 (PST) From: "Brian W. Buchanan" <brian@CSUA.Berkeley.EDU> To: Chris Piazza <cpiazza@jaxon.net> Cc: freebsd-current@FreeBSD.ORG Subject: Re: New sound driver and Linux games Message-ID: <Pine.BSF.4.10.9912182044550.8421-100000@smarter.than.nu> In-Reply-To: <19991218200031.A723@norn.ca.eu.org>
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On Sat, 18 Dec 1999, Chris Piazza wrote: > On Sat, Dec 18, 1999 at 05:59:14PM -0800, Brian W. Buchanan wrote: > > The new sound driver (I'm using pcm0 and sbc0) seems to break a lot of > > Linux-centric games. Quake2, Q3Test, and snes9x (built from ports) all > ^^^^^^^^ > not a linux binary. > > I noticed snes9x's sound acting really weird too earlier today. Yeah, I know snes9x isn't a linux binary, but it was written with Linux (and hence its sound system) in mind, not portability. snes9x plays about a half second of audio for me, then loops it a few times before dying with either SIGBUS or SIGSEGV. I've tried rebuilding it in case it had something to do with include file changes, but no dice. -- Brian Buchanan brian@CSUA.Berkeley.EDU -------------------------------------------------------------------------- FreeBSD - The Power to Serve! http://www.freebsd.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-current" in the body of the message
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