Date: Tue, 28 Nov 2000 11:22:56 +0000 (GMT) From: Doug Rabson <dfr@nlsystems.com> To: Jake Burkholder <jburkhol@home.com> Cc: John Baldwin <jhb@freebsd.org>, smp@freebsd.org Subject: Re: BSD/OS interrupt code Message-ID: <Pine.BSF.4.21.0011281121020.247-100000@salmon.nlsystems.com> In-Reply-To: <20001127193823.BAA5EBA7A@io.yi.org>
next in thread | previous in thread | raw e-mail | index | archive | help
On Mon, 27 Nov 2000, Jake Burkholder wrote: > As I said, I wouldn't want to do this for any architecture that I know > of other than x86. Its not overly difficult on x86 because everything > is on a byte boundary. sparc, alpha, all the risc architectures that > I know anything about have operands at wierd bit offsets in the > instruction. I have written a runtime code-generator for alpha in the past for another project with similar requirements (pasting together 3D geometry code fragments) and its actually pretty easy. As far as I remember, it only took a couple of hours to write. -- Doug Rabson Mail: dfr@nlsystems.com Phone: +44 20 8348 6160 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-smp" in the body of the message
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?Pine.BSF.4.21.0011281121020.247-100000>