Date: 07 Nov 2000 11:12:17 +0100 From: Dag-Erling Smorgrav <des@ofug.org> To: Terry Lambert <tlambert@primenet.com> Cc: will@physics.purdue.edu, wyldephyre2@yahoo.com (Haikal Saadh), advocacy@FreeBSD.ORG Subject: Re: CounterStrike Message-ID: <xzpk8agxf9a.fsf@flood.ping.uio.no> In-Reply-To: Terry Lambert's message of "Mon, 6 Nov 2000 22:45:40 %2B0000 (GMT)" References: <200011062245.PAA23717@usr08.primenet.com>
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Terry Lambert <tlambert@primenet.com> writes: > It has been my experience that the FreeBSD drivers don't work > for some shoot-em-up games. Some games have bugs that have audible manifestations on FreeBSD but not on Linux, probably because FreeBSD follows the spec instead of emulating OSS or Linux bug for bug. > > > When you suggest this to the sound driver > > > people, they tend to get belligerant and talk about how their API > > > is better than the Linux API. > > Not true. Have you even talked to Cameron about this? > I haven't. In that case, I wonder what basis you have for claiming the he grows belligerent when asked about OSS compatibility. > Are you sure you don't have to run current for it to work with > FreeBSD's native drivers? Pretty sure, as the -STABLE drivers are (mostly) in synch with the -CURRENT drivers. DES -- Dag-Erling Smorgrav - des@ofug.org To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-advocacy" in the body of the message
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