Skip site navigation (1)Skip section navigation (2)
Date:      Wed, 5 Nov 1997 14:18:57 -0600 (CST)
From:      Jim Bryant <jbryant@unix.tfs.net>
To:        tlambert@primenet.com (Terry Lambert)
Cc:        freebsd-hackers@freebsd.org
Subject:   Re: mv /usr/src/games /dev/null - any objections?
Message-ID:  <199711052018.OAA01439@argus.tfs.net>
In-Reply-To: <199711051923.MAA15509@usr02.primenet.com> from Terry Lambert at "Nov 5, 97 07:23:37 pm"

next in thread | previous in thread | raw e-mail | index | archive | help
In reply:
> I didn't want to hit the lists again, since you all know how I feel
> about this now (*STRONGLY*!).  But...
> 
> > 	Maybe they aren't any fun to the "old guard", but newbies often 
> > find them entertaining.  This can be anyone form a child to a spouse.  My 
> > wife liked playing hangman for a while.  What can I say? ;-)
> > 
> > 	The games is already a separate distribution bundle, so other 
> > than fixing the legal issues as the arise, I'd like to see them stay in 
> > the base source tree.  It's kind of a heritage/tradition thing to me.
> 
> I have to say that my introduction to UNIX was via the games.
> 
> It was the reason I learned how to login, how to cd, how to ls,
> when to use "./" when a program wasn't in my path.  Later, it
> was the reason I learned how to use "stty" to restor the terminal
> after a game crashed, and even introduced me to csh's "!!" and "^"
> syntax.
> 
> Now there is much less incentive to learn how computers work, mostly
> because there is so much fluff between the user and the OS environment
> that you can't get an intuitive feel for the interactions any more.
> 
> However, there is a small percentage of people (myself included) who
> just don't find "Mortal Combat" or "Myst" or "Quake" to be impressive;
> among these are going to be the next generation of technically
> competent people (IMO).  You don't learn how a computer works playing
> "Myst", or multistate logic (like "Adventure" teaches) playing "Mario".
> 
> If you kill the games, you damage "recruitment".
> 
> Anyway, that's my opinion.

terry, [sorry jordan, but i have to do this], i have to agree
wholeheartedly.

we must keep in mind that unix itself was invented in order to play
games.

i even occasionally use the cheesy version of backgammon.

anyone got source for "Space Travel"?

jim
-- 
All opinions expressed are mine, if you    |  "I will not be pushed, stamped,
think otherwise, then go jump into turbid  |  briefed, debriefed, indexed, or
radioactive waters and yell WAHOO !!!      |  numbered!" - #1, "The Prisoner"
------------------------------------------------------------------------------
Inet: jbryant@tfs.net    AX.25: kc5vdj@wv0t.#neks.ks.usa.noam     grid: EM28pw
voice: KC5VDJ - 6 & 2 Meters AM/FM/SSB, 70cm FM.   http://www.tfs.net/~jbryant
------------------------------------------------------------------------------
HF/6M/2M: IC-706-MkII, 2M: HTX-212, 2M: HTX-202, 70cm: HTX-404, Packet: KPC-3+



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?199711052018.OAA01439>