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Date:      Mon, 17 Aug 1998 11:35:54 +0930
From:      "Daniel O'Connor" <doconnor@gsoft.com.au>
To:        "Christopher R. Bowman" <crb@ChrisBowman.com>
Cc:        "M. L. Dodson" <bdodson@beowulf.utmb.edu>, Harold Gutch <logix@foobar.franken.de>, Donald Burr <dburr@pobox.com>, FreeBSD Multimedia <freebsd-multimedia@FreeBSD.ORG>
Subject:   Re: 3dfx thingie (GLIDE) for FreeBSD? 
Message-ID:  <199808170205.LAA10636@cain.gsoft.com.au>
In-Reply-To: Your message of "Fri, 14 Aug 1998 13:15:51 -0400." <199808141819.NAA02017@quark.ChrisBowman.com> 

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> Yes it would, that's the whole reason to port the glide layer to FreeBSD,
> cause then you can take advantage of Mesas already existent support for the
> glide layer and run OpenGL using hardware acceleration.  I have even heard
> that the current Linux glide layer can be run on FreeBSD under emulation,
> though I would make sure before I went out and bought a card.
Yes, it works fine :) I run Quake 1 and 2 which use Mesa for their 3d stuff, 
and it works nicely on my Voodoo 1 :)

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|Daniel O'Connor software and network engineer for Genesis Software |
|http://www.gsoft.com.au                                            |
|The nice thing about standards is that there are so many of them to|
|choose from. -- Andrew Tanenbaum                                   |
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