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Date:      Wed, 11 Aug 1999 10:37:30 +0100
From:      Bob Bishop <rb@gid.co.uk>
To:        Dominic Mitchell <Dom.Mitchell@palmerharvey.co.uk>
Cc:        Andy Farkas <andyf@speednet.com.au>, freebsd-current@FreeBSD.ORG
Subject:   Re: installing hack(6) overwrites /var/games/hackdir/record file!
Message-ID:  <3.0.6.32.19990811103730.007b8420@192.168.255.1>
In-Reply-To: <19990811095448.B468@voodoo.pandhm.co.uk>
References:  <Pine.BSF.4.05.9908110348550.55901-100000@localhost> <Pine.BSF.4.05.9908110348550.55901-100000@localhost>

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Hi,

At 09:54 11/08/99 +0100, Dominic Mitchell wrote:
>On Wed, Aug 11, 1999 at 04:24:55AM +1000, Andy Farkas wrote:
>> Perhaps this should be a PR...
>> 
>> Seeing as how we are recently being amused by fortune(6) quotes, I thought
>> I'd mention an acronymn that hasn't been used recently:  POLA
>> 
>> Can anyone explain why every time I upgrade world, my hard earned 'record'
>> file whilst playing hack(6) gets overwritten by /dev/null, and also all
>> the user 'bones' and 'save' files rm'd?
>
>Blimey!  I wondered where all my rogue(6) scores were going.  This is an
>excellent idea.  I'll submit a PR, with your diffs and some for rogue.

I think you'll find that hack(6) itself silently removes save and bones
files that are older than the binary, a precaution because it relies on
data layout in the file. This is a PITA but nontrivial to fix.

--
Bob Bishop		    +44 118 977 4017
rb@gid.co.uk		fax +44 118 989 4254 (0800-1800 UK)


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