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Date:      Mon, 26 Nov 2001 12:29:53 -0600
From:      Eric_Stanfield@kenokozie.com
To:        "Dave VanAuken" <dave@hawk-systems.com>
Cc:        freebsd-isp@FreeBSD.ORG
Subject:   Re: FreeBSD game server? namely counterstrike
Message-ID:  <OF9FC783D0.C6EC6DFC-ON86256B10.00649F9C@kka.com>

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Been running one on freebsd for quite some time.

1 - Cpu usage varies per map so it's hard to give a per player answer.  A
p2-400 with 512M of ram will run 16 players on every map out there without
exceeding 60% utilization.  Anything p3-500 plus is plenty of machine.
Feed it as much ram as possible.  If you're going to run multiple c-s games
on one physical machine, allocate at least 128M of ram per game.

2 - Bandwidth per player (thanks MRTG) is a hair less than 3kb/s.  A 16
player server consumes a little less than 1/3 a T1 (up and down).

* All the info you need for questions 1 and 2 can be found in the server op
forums at www.counter-strike.net

3 - I've had no problems running it on FreeBSD.  I've also had no trouble
running a lot of the extra bells and whistles people inevitably want to
see.  AdminMod, Psychostats, etc.  So far every c-s item that's been
released for linux will run on FreeBSD under linux emulation.  The BIG
advantage here is that the server isn't as likely to get hacked by players
who get banned for whatever reason.  FreeBSD doesn't draw quite as many
script kids as linux.

4 - I have friends who run game hosting companies and they make a few bucks
off it.  The only warning I could offer is pay attention to your log files.
You are attracting the attention of a lot of 15-20 year old kids who think
that being on the internet means they can act however they please and when
they do something that gets them banned (like logging in and shouting out
racist slurs for fun) they will come back for revenge.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Eric Stanfield, K2Access
Keno Kozie Associates
222 N LaSalle #1500
Chicago, IL 60606
(312) 332-3000




                                                                                                             
                    "Dave VanAuken"                                                                          
                    <dave@hawk-systems.        To:     <freebsd-isp@FreeBSD.ORG>                             
                    com>                       cc:                                                           
                    Sent by:                   Subject:     FreeBSD game server? namely counterstrike        
                    owner-freebsd-isp@F                                                                      
                    reeBSD.ORG                                                                               
                                                                                                             
                                                                                                             
                    11/26/2001 12:19 PM                                                                      
                                                                                                             
                                                                                                             



Have received a few requests now from dialup and DSL users regarding
running a
game server (counterstrike mainly, but others as well).

Am looking for the following from this list;

1) load both in CPU and bandwidth per user averages?
2) doable on FreeBSD (prefer not to run other OS just to facilitate this
request)?
3) pitfalls, warnings, experiences, and so forth.

This is not a high priority for the support team, but sales and marketing
is
looking at monthly revenue for this service going elsewhere and wondering
the
cost to provide similar services internally.

Appreciate and constructive responses.

Dave



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