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Date:      Sun, 24 Sep 1995 09:38:28 +0200
From:      Mark Murray <mark@grondar.za>
To:        "Rodney W. Grimes" <rgrimes@gndrsh.aac.dev.com>
Cc:        peter@jhome.dialix.com (Peter Wemm), mark@grondar.za, asami@cs.berkeley.edu, CVS-commiters@freefall.freebsd.org, cvs-games@freefall.freebsd.org, ports@freebsd.org
Subject:   Re: cvs commit: src/games/x11/xneko xneko.c 
Message-ID:  <199509240738.JAA07883@grumble.grondar.za>

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This has blown up out of proportion. I am not trying to get rid of games.
I was wondering why there were X programs in our non-X distribution, and
there was a suggestion that those two ONLY should go to ports.

M
> > 
> > On Sat, 23 Sep 1995, Mark Murray wrote:
> > > >  * >   Modified:    games/x11/xneko  xneko.c
> > > > 
> > > >  * Just out of interest: What are X programs doing in the FreeBSD distr
ibutio
> > > n?
> > > >  * should they not be in ports?
> > > > 
> > > > Apparently (according to the cvs logs), they came with the 4.4-Lite
> > > > tape.  But I agree with you, it doesn't make much sense to have these
> > > > in the main source tree when we don't have X in there! ;)
> > > > 
> > > > And if you just want a cute demo...well, xneko maybe, but xroach is
> > > > nothing short of "disgusting". :<
> > > 
> > > I _love_ xroach! I have got some very satisfying (female) screams from
> > > running it! :-> :-> :->
> > 
> > Likewise..  IMHO, *all* of the games should go to "ports". :-)
> 
> And that is YO, CSRG saw it fit to put the games in BSD, this issue
> seems to come up about 4 months after new folks come on board.  The games
> have been part of BSD for a very long time.  Removing them moves the
> base away from what people expect when you say BSD derived.
> 
> > > I propose to move them to ports.
> > > 
> > > Seconded.
> 
> I am opposed to removing any functionality provided in BSD 4.4 Lite or Lite
> 2.
> 
> > The only problem is that there's no real mechanism for actually providing 
> > a complete "kit", including packaging, source and the works.  The only 
> > way we can make a port out of it, is to make a tar.gz of the source as it 
> > currently stands and then put it on freefall's ftp area.
> 
> If you don't like the games there has already been complete mechanisms
> put in place so you don't have to have them.  src tree builds without
> them, you can install the binary releases without them.  Leave it alone
> please.
> 
> 
> -- 
> Rod Grimes                                      rgrimes@gndrsh.aac.dev.com
> Accurate Automation Company                 Reliable computers for FreeBSD
--
Mark Murray
46 Harvey Rd, Claremont, Cape Town 7700, South Africa
+27 21 61-3768 GMT+0200
Finger mark@grumble.grondar.za for PGP key



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