Date: Sun, 23 Nov 2014 02:31:55 +0100 From: Felix Palmen <felix@palmen-it.de> To: freebsd-x11@freebsd.org Subject: Re: DRI not working, AMD E 300 with Radeon HD 6310 Message-ID: <3552417.Sz8JLOkU30@photon.home.palmen-it.de> In-Reply-To: <5470BA0A.4050102@dumbbell.fr> References: <546CAD30.3060600@palmen-it.de> <546F0457.5090501@palmen-it.de> <5470BA0A.4050102@dumbbell.fr>
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Am Samstag, 22. November 2014, 17:30:02 schrieb Jean-S=E9bastien P=E9dr= on: > On 21.11.2014 10:22, Felix Palmen wrote: > > But there is still a little annoyance: The blur module for > > semi-transparent windows in KDE4 does not work properly. Compositin= g > > type is "OpenGL 3.1" and there's no difference between using "nativ= e" > > or "raster" Qt graphics system. As soon as the blur effect is > > activated, it looks like it is taking a solid gray image instead of= > > the real visible content behind the window. >=20 > Maybe try to rebuild graphics/dri with the TEXTURE option enabled. > Without this option, Mesa only advertises OpenGL 2.1. Unfortunately, > it's not enabled by default currently because it's covered by a paten= t. Thanks for the hint, I just checked. Unfortunately, TEXTURE was already= =20 selected. Gotta live without this fancy eye-candy for now, I guess :)
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