Date: Sat, 11 Apr 2020 21:41:40 -0700 From: Chris <bsd-lists@BSDforge.com> To: freebsd-current <freebsd-current@freebsd.org> Cc: freebsd-stable <freebsd-stable@freebsd.org> Subject: Why is the console a graphic/bitmapped console, and not text/character by default Message-ID: <d07ea81293f9fa4a256b2b2135ec58f3@udns.ultimatedns.net>
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Sorry for the ling title. But wasn't sure how make my question more concise. Why did we begin making an initial console "graphics mode" by default. My understanding has always been that (Free)BSD has been a "Server by default", and a Desktop after an initial install if that's one chosen target. It's near impossible to perform initial configuration in graphics mode, using a mouse to cut/copy/paste does *not* work as intended. Which requires one to make the necessary changes "breaking to the new system" after install completes to change initiation to test-mode before bouncing the box. While this "works" for long-time users. It's an *extra*, and seemingly *unnecessary* step. It is also likely to behoove first-time/new users -- except those already targeting a Desktop. Thanks for any insight into this! :) --Chris
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