Date: Tue, 25 Nov 1997 12:00:44 -0800 From: Amancio Hasty <hasty@rah.star-gate.com> To: Amancio Hasty <hasty@rah.star-gate.com> Cc: Mike Smith <mike@smith.net.au>, current@freefall.FreeBSD.org, hasty@rah.star-gate.com Subject: Re: tcp/ip buglet ? Message-ID: <199711252000.MAA25377@rah.star-gate.com> In-Reply-To: Your message of "Tue, 25 Nov 1997 02:16:58 PST." <199711251016.CAA00769@rah.star-gate.com>
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Hi Guys, If anyone is interested in solving the q2 test demo tcp/ip debug contest , please download ftp://rah.star-gate.com/pub/README.GLQUAKE for info on how to compile the support libraries for glquake. I meant q2. Okay, q2 can render to an voodoo card, svga mode or X11. To debug our tcp/ip problem just start X, switch over to a VC and run the X render mode of q2test, if you don't have a voodoo card. If you do have voodoo card just set the render mode to gl for when the tcp/ip bug is solved you will be rewarded with cool 3d scenes on your FreeBSD box! Tnks! Amancio
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