Date: Tue, 21 Mar 2006 16:24:32 +0000 (UTC) From: Alexey Dokuchaev <danfe@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games/quake2lnx Makefile pkg-plist ports/games/quake2lnx/files patch-Makefile patch-src_linux_vid_so.c patch-src_qcommon_files.c Message-ID: <200603211624.k2LGOWww058216@repoman.freebsd.org>
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danfe 2006-03-21 16:24:32 UTC FreeBSD ports repository Modified files: games/quake2lnx Makefile pkg-plist games/quake2lnx/files patch-Makefile patch-src_linux_vid_so.c patch-src_qcommon_files.c Log: Further work on my beloved port: - Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir from command line. Only ref_*.so files path left hardcoded - Tiny fix for dedicated server build (Makefile typo) - Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD magic). Bump PORTREVISION for that [*] - Restore my nifty comments in pkg-plist References: http://utah-glx.sourceforge.net/faq.html#AEN262 [*] Revision Changes Path 1.19 +8 -2 ports/games/quake2lnx/Makefile 1.4 +12 -3 ports/games/quake2lnx/files/patch-Makefile 1.2 +4 -4 ports/games/quake2lnx/files/patch-src_linux_vid_so.c 1.2 +6 -7 ports/games/quake2lnx/files/patch-src_qcommon_files.c 1.5 +5 -0 ports/games/quake2lnx/pkg-plist
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