Date: Fri, 16 Mar 2001 09:31:56 +1100 From: Murray Taylor <mtaylor@bytecraft.com.au> To: "'Bruce R. Montague'" <brucem@mail.cruzio.com> Cc: "'freebsd-small@freebsd.org'" <freebsd-small@freebsd.org> Subject: RE: odd "MFS Filesystem signature not found" Message-ID: <710709BB8B02D311942E006067441810544298@MELEXC01>
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Based on Luigi's comment to reset the MD_ROOT_SIZE=2200 as it
was in the bridge PICOBSD file it all built fine
I am on 4.3-BETA as at 13/mar
Note I am using the regular more(aka less) as the ports stuff isnt available
and at present (done when I was using the 1440 MD size) I have commented
out
tcpdump.
I did have to modify the picobsd script and add
' -s labels' to all vnconfig lines
and
I changed all ${TYPE} to ${THETYPE} as TYPE was never set anywhere
As my previous email indicated - all I have to do now is get the floppy disk
drive replaced by our IT bloke!
mjt
> -----Original Message-----
> From: Bruce R. Montague [SMTP:brucem@mail.cruzio.com]
> Sent: Friday, 16 March 2001 07:07
> To: mtaylor@bytecraft.com.au
> Subject: odd "MFS Filesystem signature not found"
>
>
> Here's an odd one. I downloaded the latest 4.3 BETA
> this monday and have been building the various
> picobsd types.
>
> I build the "bridge" config w/o seeing the MFS
> filesystem signature problem... but I _did_
> see this error when building the vanilla "net"
> config.
>
> I did all my builds w/o any changes, that is,
> no dialog alterations to the default, no PICOBSD
> config file changes.
>
> No here's the troublesome thing... the problem
> "fixed itself". After a session last night and
> one this morning (after a reboot), the problem
> just disappeared. I had "forced" a good "net"
> build by adding to PICOBSD an:
> options MD_ROOT_SIZE=2200 # same as def_sz
>
> line... not really sure why this build
> worked... and after doing this I cant
> get any build to fail (well, I dont have
> a supported Ethernet device in the final
> target, so the final system doesnt usually
> run, but the build goes fine).
>
> I'm wondering if maybe something somewhere
> can left over as the result of crash, and
> not cleaned, causing confusion until a
> good build or complete cleanup, etc.
>
>
> - bruce
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