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Date:      Tue, 10 Jan 2012 07:57:37 -0800 (PST)
From:      Pedro Giffuni <pfg@freebsd.org>
To:        Dimitry Andric <dim@FreeBSD.org>
Cc:        svn-src-head@freebsd.org, svn-src-all@freebsd.org, src-committers@freebsd.org
Subject:   Re: svn commit: r229415 - head/lib/libvgl
Message-ID:  <1326211057.75222.YahooMailClassic@web113501.mail.gq1.yahoo.com>
In-Reply-To: <4F0BF1D3.7090902@FreeBSD.org>

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=0AHello;=0A=0A--- Mar 10/1/12, Dimitry Andric <dim@FreeBSD.org> ha scritto=
:=0A=0A> Data: Marted=EC 10 gennaio 2012, 03:07=0A> On 2012-01-03 20:47, Pe=
dro F. Giffuni=0A> wrote:=0A> > Author: pfg=0A> > Date: Tue Jan=A0 3 19:47:=
32 2012=0A> > New Revision: 229415=0A> > URL: http://svn.freebsd.org/change=
set/base/229415=0A> >=0A> > Log:=0A> >=A0 =A0 Integrate the line drawing al=
gorithm from=0A> the book "Graphic Gems 1".=0A> >=0A> >=A0 =A0 http://www.g=
raphicsgems.org/=0A> >=0A> >=A0 =A0 At the time it claimed to be 3-4 times=
=0A> faster than the traditional=0A> >=A0 =A0 algorithm.=0A> =0A> Btw, why =
is this library in the base system at all?=A0=0A> It seems totally unused, =
except for one picobsd=0A> Makefile?=0A> =0A=0AIt's a very FreeBSD-specific=
 library and it's the best=0Aexample on how to do low level screen manipula=
tion.=0A=0AI think it was not meant to live for so long in the base=0Asyste=
m but it's pretty small and specific so no one has=0Ataken the time to turn=
 it into a port. I think it is=0Astill used in some ports like libggi.=0A=
=0Acheers,=0A=0APedro.=0A=0A



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