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Date:      Sun, 06 Oct 2019 16:31:42 +0000
From:      bugzilla-noreply@freebsd.org
To:        emulation@FreeBSD.org
Subject:   [Bug 240043] audio/linux-c7-alsa: how to make it work?
Message-ID:  <bug-240043-4077-C9O75Q2TXJ@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>
References:  <bug-240043-4077@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043

--- Comment #65 from Hannes Hauswedell <h2+fbsdports@fsfe.org> ---
Could we instead patch libasound or replace it with an intermediary to detect
whether it is being invoked from FMOD and behave accordingly?

Everything that involves manually patching game binaries seems sub-optimal.

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