Date: Thu, 9 Apr 2009 22:16:47 +0000 (UTC) From: Dmitry Marakasov <amdmi3@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games Makefile ports/games/rigsofrods Makefile distinfo pkg-descr pkg-message pkg-plist ports/games/rigsofrods/files RoR.sh.in patch-CMakeLists.txt patch-configurator-CMakeLists.txt patch-configurator-source-configurator.cpp patch-dependencies-CMakeLists.txt ... Message-ID: <200904092216.n39MGlK5097108@repoman.freebsd.org>
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amdmi3 2009-04-09 22:16:47 UTC
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/rigsofrods Makefile distinfo pkg-descr pkg-message
pkg-plist
games/rigsofrods/files RoR.sh.in patch-CMakeLists.txt
patch-configurator-CMakeLists.txt
patch-configurator-source-configurator.cpp
patch-dependencies-CMakeLists.txt
patch-dependencies-mygui-CMakeLists.txt
patch-dependencies-ogrenew-OgreMain-CMakeLists.txt
patch-dependencies-ogrenew-OgreMain-include-OgreAxisAlignedBox.h
patch-dependencies-ogrenew-RenderSystems-GL-CMakeLists.txt
patch-main-CMakeLists.txt
patch-main-source-Beam.cpp
patch-main-source-InputEngine.cpp
patch-main-source-Settings.cpp
rorconfig.sh.in
Log:
Rigs of Rods (also known as RoR), is a truck, car, airplane and
boat simulator. You can drive, fly or sail in total freedom in an
open environment. What makes RoR different to most simulators is
its unique soft-body physics: vehicles chassis and wheels are
simulated in real-time as flexible objects, giving the simulation
an extremely accurate behavior, while allowing the vehicles to be
simply specified by their structural composition, as a network of
interconnected nodes (forming the chassis and the wheels). Crashing
into walls or terrain can permanently deform a vehicle in a realistic
manner. In addition to its unique soft-body physics, RoR also
features an advanced flight model based on blade element theory,
allowing the accurate simulation of any airplane, base on their
physical dimensions and wing airfoils. It also features an accurate
buoyancy model based on elemental pressure gradients, enabling boats
with complex hulls to move realistically in the swell.
WWW: http://www.rigsofrods.com/
Revision Changes Path
1.1287 +1 -0 ports/games/Makefile
1.1 +103 -0 ports/games/rigsofrods/Makefile (new)
1.1 +6 -0 ports/games/rigsofrods/distinfo (new)
1.1 +19 -0 ports/games/rigsofrods/files/RoR.sh.in (new)
1.1 +19 -0 ports/games/rigsofrods/files/patch-CMakeLists.txt (new)
1.1 +26 -0 ports/games/rigsofrods/files/patch-configurator-CMakeLists.txt (new)
1.1 +31 -0 ports/games/rigsofrods/files/patch-configurator-source-configurator.cpp (new)
1.1 +21 -0 ports/games/rigsofrods/files/patch-dependencies-CMakeLists.txt (new)
1.1 +14 -0 ports/games/rigsofrods/files/patch-dependencies-mygui-CMakeLists.txt (new)
1.1 +11 -0 ports/games/rigsofrods/files/patch-dependencies-ogrenew-OgreMain-CMakeLists.txt (new)
1.1 +13 -0 ports/games/rigsofrods/files/patch-dependencies-ogrenew-OgreMain-include-OgreAxisAlignedBox.h (new)
1.1 +31 -0 ports/games/rigsofrods/files/patch-dependencies-ogrenew-RenderSystems-GL-CMakeLists.txt (new)
1.1 +68 -0 ports/games/rigsofrods/files/patch-main-CMakeLists.txt (new)
1.1 +10 -0 ports/games/rigsofrods/files/patch-main-source-Beam.cpp (new)
1.1 +35 -0 ports/games/rigsofrods/files/patch-main-source-InputEngine.cpp (new)
1.1 +22 -0 ports/games/rigsofrods/files/patch-main-source-Settings.cpp (new)
1.1 +16 -0 ports/games/rigsofrods/files/rorconfig.sh.in (new)
1.1 +17 -0 ports/games/rigsofrods/pkg-descr (new)
1.1 +13 -0 ports/games/rigsofrods/pkg-message (new)
1.1 +229 -0 ports/games/rigsofrods/pkg-plist (new)
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