Date: Fri, 30 Mar 2001 06:07:35 -0800 (PST) From: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> To: cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/emulators/vgb-bin Makefile distinfo Message-ID: <200103301407.f2UE7Zb43554@freefall.freebsd.org>
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lioux 2001/03/30 06:07:35 PST
Modified files:
emulators/vgb-bin Makefile distinfo
Log:
o Update to version 2.1
o Use proper versioning in the port Makefile. BUMP PORTEPOCH
o Changes:
- DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series).
- Fixed GBC and SGB colors to span from black to true white.
- Added sound chip initialization on startup (Fortified Zone, Fortified
Zone 2, Beetlejuice).
- Fixed third sound channel (still not perfect).
- Added SetWave() call to the sound API.
- Added SetWave() waveforms to the third sound channel.
- Window refresh does not start if the window was off when refresh
reached its top (WarriorsOfMightAndMagic).
- Now setting LCD state to 0 during last two lines of VBlank (152-153)
so Final Fantasy Legend works again.
- Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn'
Exotica, Army Men 2).
- Moved VBlank interrupt to the beginning of scanline (Daedalian
Opus).
Revision Changes Path
1.6 +4 -3 ports/emulators/vgb-bin/Makefile
1.3 +1 -1 ports/emulators/vgb-bin/distinfo
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