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Date:      Fri, 30 Mar 2001 06:07:35 -0800 (PST)
From:      Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>
To:        cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/emulators/vgb-bin Makefile distinfo
Message-ID:  <200103301407.f2UE7Zb43554@freefall.freebsd.org>

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lioux       2001/03/30 06:07:35 PST

  Modified files:
    emulators/vgb-bin    Makefile distinfo 
  Log:
  o Update to version 2.1
  o Use proper versioning in the port Makefile. BUMP PORTEPOCH
  o Changes:
  - DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series).
  - Fixed GBC and SGB colors to span from black to true white.
  - Added sound chip initialization on startup (Fortified Zone, Fortified
    Zone 2, Beetlejuice).
  - Fixed third sound channel (still not perfect).
  - Added SetWave() call to the sound API.
  - Added SetWave() waveforms to the third sound channel.
  - Window refresh does not start if the window was off when refresh
    reached its top (WarriorsOfMightAndMagic).
  - Now setting LCD state to 0 during last two lines of VBlank (152-153)
    so Final Fantasy Legend works again.
  - Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn'
    Exotica, Army Men 2).
  - Moved VBlank interrupt to the beginning of scanline (Daedalian
    Opus).
  
  Revision  Changes    Path
  1.6       +4 -3      ports/emulators/vgb-bin/Makefile
  1.3       +1 -1      ports/emulators/vgb-bin/distinfo


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