Date: Tue, 13 Nov 2001 20:15:49 +0100 From: Jan.Stocker@t-online.de (Jan Stocker) To: "freebsd-current@FreeBSD. ORG" <freebsd-current@FreeBSD.ORG> Subject: struct thread Message-ID: <004301c16c77$9a61e720$fe02010a@twoflower.liebende.de> In-Reply-To: <20011113195619.A920@tara.freenix.org>
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FYI: Ive posted an article to comp.emulators.ms-windows.wine about compiling
errors for wine. This is caused by an redefinition of "struct thread". This
is the state at present:
From: kargls@home.com (Steven G. Kargl)
Subject: Re: Compile errors with FreeBSD 5.0
Newsgroups: comp.emulators.ms-windows.wine
In article <Pine.LNX.4.21.0111082006570.2454-100000@mizar.ping.uio.no>,
Ove Kaaven <ovehk@ping.uio.no> writes:
>
>> Jan Stocker wrote:
>> > Hi,
>> > the current version of FreeBSD (5.0) has a common header which defines
>> > struct thread, so there will be an redefinition and nothing works. I
>> > think you shall rename your stuff from thread.h to something like
wine_thre
>> > to get out of this trouble.
>
> I'd rather say that the problem is FreeBSD. System headers should not
> pollute the namespace of applicatio. The glibc headers take great care to
> avoid polluting the namespace, but FreeBSD is starting to look like it
> thinks that it can define any common name, and if there's a collision
> because of that carelessness, they tell all the apps to rename their
> symbols, instead of fixing the OS.
Can you elaborate? The application is pulling in the system
header sys/proc.h where struct thread is defined. If an
application purposely pulls in a system header file, how can
the system header pollute the namespace of the application
when the applications requests the information in that header?
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