Date: Wed, 29 Apr 2009 11:40:56 +1100 From: Dima Panov <Fluffy@fluffy.khv.ru> To: freebsd-gnome@freebsd.org Subject: Re: games/gnomegames broken? Message-ID: <200904291140.57948.Fluffy@fluffy.khv.ru> In-Reply-To: <200904291024.04871.Fluffy@fluffy.khv.ru> References: <200904291024.04871.Fluffy@fluffy.khv.ru>
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On Wednesday 29 April 2009 10:24:02 Dima Panov wrote: > Hello! > > As of update to gnome-2.26.1, gnome-games doesn't build with ggz support. > > Build fails with this: > > ggz-network.c: In function 'on_network_game': > ggz-network.c:287: error: too many arguments to function > 'ggz_gtk_initialize' gmake[3]: *** [gnect-ggz-network.o] Error 1 > gmake[3]: Leaving directory `/tmp/usr/ports/games/gnome-games/work/gnome- > games-2.26.1/gnect/src > ' > gmake[2]: *** [all-recursive] Error 1 > gmake[2]: Leaving directory `/tmp/usr/ports/games/gnome-games/work/gnome- > games-2.26.1/gnect' > gmake[1]: *** [all-recursive] Error 1 > gmake[1]: Leaving directory > `/tmp/usr/ports/games/gnome-games/work/gnome-games-2.26.1' gmake: *** [all] > Error 2 > *** Error code 1 Seems like gnome-games now require ggz-devel snapshot with new API (and ggzdmod library), which is not available in ports. -- Dmitry "Red Fox" Panov @ Home FreeBSD since September, 1995 Khabarovsk, Russia Skype:dima.panov | Jabber.org:fluffy.khv | ICQ:1745024
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