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Date:      Wed, 29 Apr 2009 11:40:56 +1100
From:      Dima Panov <Fluffy@fluffy.khv.ru>
To:        freebsd-gnome@freebsd.org
Subject:   Re: games/gnomegames broken?
Message-ID:  <200904291140.57948.Fluffy@fluffy.khv.ru>
In-Reply-To: <200904291024.04871.Fluffy@fluffy.khv.ru>
References:  <200904291024.04871.Fluffy@fluffy.khv.ru>

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On Wednesday 29 April 2009 10:24:02 Dima Panov wrote:
> Hello!
>
> As of update to gnome-2.26.1, gnome-games doesn't build with ggz support.
>
> Build fails with this:
>
> ggz-network.c: In function 'on_network_game':
> ggz-network.c:287: error: too many arguments to function
> 'ggz_gtk_initialize' gmake[3]: *** [gnect-ggz-network.o] Error 1
> gmake[3]: Leaving directory `/tmp/usr/ports/games/gnome-games/work/gnome-
> games-2.26.1/gnect/src
> '
> gmake[2]: *** [all-recursive] Error 1
> gmake[2]: Leaving directory `/tmp/usr/ports/games/gnome-games/work/gnome-
> games-2.26.1/gnect'
> gmake[1]: *** [all-recursive] Error 1
> gmake[1]: Leaving directory
> `/tmp/usr/ports/games/gnome-games/work/gnome-games-2.26.1' gmake: *** [all]
> Error 2
> *** Error code 1

Seems like gnome-games now require ggz-devel snapshot with new API (and ggzdmod library), 
which is not available in ports.


-- 
Dmitry "Red Fox" Panov @ Home	                  FreeBSD since September, 1995
Khabarovsk, Russia       Skype:dima.panov | Jabber.org:fluffy.khv | ICQ:1745024




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