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Date:      Fri, 14 Jun 2002 15:04:44 +0900
From:      "Akinori MUSHA" <knu@iDaemons.org>
To:        Doug Barton <DougB@FreeBSD.org>
Cc:        cvs-committers@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   Re: cvs commit: ports/games Makefile ports/games/nethack32  Makefiledistinfo pkg-comment pkg-descr  pkg-plistports/games/nethack32/files patch-ab patch-ac patch-ad  patch-aepatch-af patch-ag ports/games/nethack32-gtk Makefile distinfo  ...
Message-ID:  <86k7p275vn.wl@archon.local.idaemons.org>
In-Reply-To: <3D0973F8.C1009B45@FreeBSD.org>
References:  <200206140427.g5E4RoP66198@freefall.freebsd.org>	<3D0973F8.C1009B45@FreeBSD.org>

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At Thu, 13 Jun 2002 21:41:28 -0700,
Doug Barton wrote:
> >   Retire NetHack 3.2.2 ports as prearranged.
> 
> Why is it necessary to continue putting the version number in the name
> of the port?

Not continue, but we recently introduced the naming scheme after some
discussion.  This is because every version X.Y of NetHack is a
different game/world (i.e. save files are incompatible).  Users would
not want to "upgrade" their NetHack installation or see a previous
version go as soon as the port is updated owing to only having one
non-versioned port.

-- 
                     /
                    /__  __            Akinori.org / MUSHA.org
                   / )  )  ) )  /     FreeBSD.org / Ruby-lang.org
Akinori MUSHA aka / (_ /  ( (__(  @ iDaemons.org / and.or.jp

"Somewhere out of a memory.. of lighted streets on quiet nights.."

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