Date: Tue, 31 Oct 2006 19:23:27 +0000 (UTC) From: Alejandro Pulver <alepulver@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/games Makefile ports/games/slump Makefile distinfo pkg-descr ports/games/slump/files patch-dump.c Message-ID: <200610311923.k9VJNR91083414@repoman.freebsd.org>
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alepulver 2006-10-31 19:23:27 UTC FreeBSD ports repository Modified files: games Makefile Added files: games/slump Makefile distinfo pkg-descr games/slump/files patch-dump.c Log: Slump is a random map generator for FreeDoom that is based on David M. Chess' SLIGE map generator. Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps. In particular, Slump only places monsters that the FreeDoom artists have drawn in to maps; this way one can play FreeDoom without feeling that the game is incomplete. WWW: http://www.samiam.org/slump.html Revision Changes Path 1.1051 +1 -0 ports/games/Makefile 1.1 +31 -0 ports/games/slump/Makefile (new) 1.1 +3 -0 ports/games/slump/distinfo (new) 1.1 +15 -0 ports/games/slump/files/patch-dump.c (new) 1.1 +9 -0 ports/games/slump/pkg-descr (new)
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