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Date:      Thu, 19 Mar 1998 23:12:52 -0800
From:      "Jordan K. Hubbard" <jkh@time.cdrom.com>
To:        "Lee Crites (AEI)" <leec@adam.adonai.net>
Cc:        hackers@FreeBSD.ORG
Subject:   Re: Wishlists (was Re: SCO (was Re: hi terry)) 
Message-ID:  <21153.890377972@time.cdrom.com>
In-Reply-To: Your message of "Thu, 19 Mar 1998 23:06:06 CST." <Pine.BSF.3.95.980319225323.20765F-100000@adam.adonai.net> 

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> I guess I have to apologize, then.  I was under the impression
> that things were a little more organized/structured.  I thought
> there was some core team who periodically met/communicated on
> what was what and where things should go, and how we should get
> there.

Nope, not really.  I occasionally rant at people about things I think
*really* need doing (the [in]famous story of my bounce buffer rant
still being told to this day :) but anything people actually do about
it is still voluntary, however much I or anyone else might jump up and
down.

> So I am now curious about how FreeBSD maintains it's cohesiveness
> and direction.  If people are working on things which annoy them,
> then how are new features implemented?  Who decides what to add

People often get annoyed by the lack of new features. :)

> and how to add it?  Is it pure anarchy, with each person moving
> in the direction they personally feel they should go? 

Basically, yes.  The core team essentially provides the cohesion by
deciding which of these new features follows the "spirit" of FreeBSD
and make technical sense, David (our principal architect) providing
the tie-breaking vote in any close decisions.

					Jordan

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